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Rev Age Author Path Log message Diff
238 4796d 5h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
231 4807d 6h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
177 4878d 11h plagman /highres/sprites/ Tweaked liztroop DEFs by DT.  
168 4926d 19h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
139 5044d 21h loomsday /highres/ Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear  
133 5064d 20h nightfright / Added: #1820 (pal 17 skin); Modified: #783_s  
121 5080d 18h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
97 5140d 5h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  
87 5152d 5h loomsday /highres/sprites/ glossy slimy slimers FTW  
86 5152d 19h loomsday /highres/sprites/ eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models.
 
47 5264d 20h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
10 5343d 23h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5482d 19h plagman / Initial revision. Copies everything from Parkar's private SVN server.