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Rev Age Author Path Log message Diff
257 4739d 15h parkar / Added installer source.  
249 4747d 13h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4747d 19h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
238 4771d 22h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
231 4782d 23h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
177 4854d 5h plagman /highres/sprites/ Tweaked liztroop DEFs by DT.  
168 4902d 12h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
139 5020d 14h loomsday /highres/ Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear  
133 5040d 13h nightfright / Added: #1820 (pal 17 skin); Modified: #783_s  
121 5056d 12h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
97 5115d 22h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  
87 5127d 23h loomsday /highres/sprites/ glossy slimy slimers FTW  
86 5128d 13h loomsday /highres/sprites/ eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models.
 
47 5240d 13h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
10 5319d 17h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5458d 12h plagman / Initial revision. Copies everything from Parkar's private SVN server.