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714 97d 8h leod /highres/sprites/pickups.def Voxel Pack fallout: rescale or rename some items;
hrp_extract.bash: auto-mode recognises dukegdx.def, avoid multiple file extractions
 
671 1867d 9h leod /highres/sprites/pickups.def DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
643 2120d 12h leod /highres/sprites/pickups.def Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
531 2506d 11h leod /highres/sprites/pickups.def 0053_firstaid, 2460_firstaidkit (hud) by Steveeeie  
530 2506d 11h leod /highres/sprites/pickups.def 0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost  
529 2506d 11h leod /highres/sprites/pickups.def 0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png
 
505 2555d 7h leod /highres/sprites/pickups.def 0052_healthbottle (sixpack) by Steveeeie; 0053_firstaid moved to pickups_polymost

UserMapHacks : Suburbs, MatH: Suburbs
 
504 2558d 8h leod /highres/sprites/pickups.def tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
499 2568d 8h leod /highres/sprites/pickups.def Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
472 2645d 11h leod /highres/sprites/pickups.def move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
468 2645d 15h spiker /highres/sprites/pickups.def Jetpack 2013  
461 2648d 5h leod /highres/sprites/pickups.def tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
391 2876d 8h leod /highres/sprites/pickups.def move highpalookup[sic!] definitions to a separate file

devistator -> devastator
 
390 2876d 13h leod /highres/sprites/pickups.def glowmaps renamed for consistent naming style

hydrent -> hydrant
 
348 2955d 4h spiker /highres/sprites/pickups.def