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Rev Age Author Path Log message Diff
241 4785d 20h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4786d 19h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
235 4802d 18h nightfright / empyrock modifications from Mar 28  
231 4807d 3h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4807d 18h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
225 4808d 19h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
126 5078d 2h nightfright / Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work)  
125 5078d 17h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
121 5080d 16h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
65 5189d 12h loomsday /highres/sprites/ normalmap for shrinker ammo is now uncommented, works since EDuke32 synthesis build 1608
specularmap for fence #913 is uncommented, works since EDuke32 synthesis build 1609
 
61 5203d 19h loomsday /highres/sprites/ I was playing e2l7 and notice that those poor domelights are completely barely visible in the dark, duplicating the duffuse texture into glow slot did the trick  
58 5223d 19h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
47 5264d 17h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
21 5286d 17h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
10 5343d 20h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5482d 16h plagman / Initial revision. Copies everything from Parkar's private SVN server.