Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Hide changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff Changes
535 3944d 8h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
/highres/sprites/props_polymost/0950_brokenhydrant.md3
/highres/sprites/props_polymost/0981_hydrant.md3
/highres/sprites/props_polymost/0981_hydrant.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/props.def
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props_polymost.def
/maphacks/3drealms_polymost/E3L1_polymost.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/maphacks/usermaps/parkade-2012-03-17.mhk
/maphacks/usermaps/parkade-2012-06-30.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
533 3944d 17h nightfright /highres/sprites/ Updated hand dryer model (#1051) by Tea Monster  
/highres/sprites/props.def
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
532 3948d 8h leod /highres/sprites/ 1051_handdryer by Tea Monster  
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props.def
530 3948d 8h leod /highres/sprites/ 0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost  
/highres/sprites/pickups/0051_healthbox.md3
/highres/sprites/pickups/0051_healthbox_d.png
/highres/sprites/pickups/0051_healthbox_n.png
/highres/sprites/pickups/0051_healthbox_s.png
/highres/sprites/props_polymost/1051_handdryer.md3
/highres/sprites/props_polymost/1051_handdryer.png
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer.png
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
529 3948d 8h leod /highres/ 0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png
 
/highres/screen/hud/2460_firstaidkit_polymost.png
/highres/sprites/pickups_polymost/0051_healthbox.md3
/highres/sprites/pickups_polymost/0051_healthbox.png
/highres/sprites/props/0762_mike.png
/highres/screen/hud/2460_firstaidkit.png
/highres/sprites/pickups/0051_healthbox.md3
/highres/sprites/pickups/0051_healthbox.png
/highres/sprites/props/0762_mike.jpg
/highres/screen/hud.def
/highres/screen/hud_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/highres/sprites/props.def
/highres/sprites/props/0762_mike.md3
/highres/sprites/props_polymost.def
506 3988d 8h leod / 0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;

UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps
 
/highres/sprites/monsters_polymost/0490_cycloidhead.md3
/highres/sprites/monsters_polymost/0490_cycloidhead.png
/maphacks/dukeplus/WGDPDM.mhk
/maphacks/dukeplus/hfstc.mhk
/maphacks/dukeplus/scar-city.mhk
/maphacks/usermaps/LOCKEDUP.mhk
/maphacks/usermaps/MatH_02.mhk
/maphacks/usermaps/MatH_03.mhk
/maphacks/usermaps/MatH_04.mhk
/maphacks/usermaps/PRETIME1.mhk
/maphacks/usermaps/pretime2.mhk
/maphacks/usermaps/pretime3.mhk
/maphacks/usermaps/pretime4.mhk
/highres/sprites/monsters/0490_cycloidhead.md3
/highres/sprites/monsters/0490_cycloidhead.png
/highres/screen/hud/0052_healthbottle.png
/highres/sprites/monsters_polymost.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/installer/hrp_extract.sh
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/usermaps_mhk.def
486 4055d 3h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
/maphacks/usermaps/DAEMONUS.mhk
/maphacks/usermaps/DAEMONUS_ATT-2013-03-17.mhk
/maphacks/usermaps/PARK.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/E1L3.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/3drealms/E1L3.mhk
/maphacks/3drealms_polymost/E1L3_polymost.mhk
/maphacks/usermaps_mhk.def
485 4063d 2h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
/maphacks/usermaps/BF32.mhk
/maphacks/usermaps/RedRock.mhk
/maphacks/usermaps/SECREQ-2005-10-10.mhk
/maphacks/usermaps/SECREQ-2005-10-15.mhk
/maphacks/usermaps/Slammer.mhk
/maphacks/usermaps/tamachaz.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/usermaps_mhk.def
478 4084d 5h spiker /highres/sprites/ Dukeburger with new Duke model  
/highres/sprites/props/4570_dukeburger2013.md3
/highres/sprites/props/4570_dukeburger2013.png
/highres/sprites/props.def
470 4087d 9h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
/highres/sprites/props/0407_fansprite_d.png
/highres/sprites/props/0407_fansprite_n.png
/highres/sprites/props/0407_fansprite_s.png
/highres/sprites/props_polymost/0407_fansprite.md3
/highres/sprites/props_polymost/0407_fansprite.png
/highres/sprites/props_polymost/0411_fanspritebroke.md3
/highres/sprites/props/0407_fansprite.md3
/highres/sprites/props/0407_fansprite.png
/highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props.def
/highres/sprites/props_polymost.def
435 4113d 4h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
/maphacks/dukeplus/eternity
/maphacks/dukeplus/eternity/eternity_mhk.def
/maphacks/iit
/maphacks/iit/iit_revisited_mhk.def
/maphacks/nynightmare
/maphacks/nynightmare/blackboard.mhk
/maphacks/nynightmare/bridge.mhk
/maphacks/nynightmare/club.mhk
/maphacks/nynightmare/gcs.mhk
/maphacks/nynightmare/kitchen.mhk
/maphacks/nynightmare/nynightmare_mhk.def
/maphacks/nynightmare/park.mhk
/maphacks/nynightmare/power.mhk
/maphacks/nynightmare/puzzle.mhk
/maphacks/nynightmare/rooftop.mhk
/maphacks/nynightmare/subway.mhk
/maphacks/nynightmare/times.mhk
/maphacks/nynightmare/wayne.mhk
/maphacks/usermaps/AtomicArena-2012-11-25.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/EWITNESS.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/AtomicArena.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/3drealms/13d/E1L1_13d.mhk
/maphacks/3drealms/13d/E1L2_13d.mhk
/maphacks/3drealms/13d/E1L3_13d.mhk
/maphacks/3drealms/13d/E1L4_13d.mhk
/maphacks/3drealms/13d/E1L5_13d.mhk
/maphacks/3drealms/13d/E1L6_13d.mhk
/maphacks/3drealms/13d/E1L7_13d.mhk
/maphacks/3drealms/13d/E1L8_13d.mhk
/maphacks/3drealms/13d/E2L10_13d.mhk
/maphacks/3drealms/13d/E2L11_13d.mhk
/maphacks/3drealms/13d/E2L1_13d.mhk
/maphacks/3drealms/13d/E2L2_13d.mhk
/maphacks/3drealms/13d/E2L3_13d.mhk
/maphacks/3drealms/13d/E2L4_13d.mhk
/maphacks/3drealms/13d/E2L5_13d.mhk
/maphacks/3drealms/13d/E2L6_13d.mhk
/maphacks/3drealms/13d/E2L7_13d.mhk
/maphacks/3drealms/13d/E2L8_13d.mhk
/maphacks/3drealms/13d/E2L9_13d.mhk
/maphacks/3drealms/13d/E3L10_13d.mhk
/maphacks/3drealms/13d/E3L11_13d.mhk
/maphacks/3drealms/13d/E3L1_13d.mhk
/maphacks/3drealms/13d/E3L2_13d.mhk
/maphacks/3drealms/13d/E3L3_13d.mhk
/maphacks/3drealms/13d/E3L4_13d.mhk
/maphacks/3drealms/13d/E3L5_13d.mhk
/maphacks/3drealms/13d/E3L6_13d.mhk
/maphacks/3drealms/13d/E3L7_13d.mhk
/maphacks/3drealms/13d/E3L8_13d.mhk
/maphacks/3drealms/13d/E3L9_13d.mhk
/maphacks/3drealms/3drealms_mhk.def
/maphacks/3drealms/3drealms_polymost_mhk.def
/maphacks/3drealms/atomic/E1L1_atomic.mhk
/maphacks/3drealms/atomic/E1L2_atomic.mhk
/maphacks/3drealms/atomic/E1L3_atomic.mhk
/maphacks/3drealms/atomic/E1L4_atomic.mhk
/maphacks/3drealms/atomic/E1L5_atomic.mhk
/maphacks/3drealms/atomic/E1L6_atomic.mhk
/maphacks/3drealms/atomic/E1L7_atomic.mhk
/maphacks/3drealms/atomic/E1L8_atomic.mhk
/maphacks/3drealms/atomic/E2L10_atomic.mhk
/maphacks/3drealms/atomic/E2L11_atomic.mhk
/maphacks/3drealms/atomic/E2L1_atomic.mhk
/maphacks/3drealms/atomic/E2L2_atomic.mhk
/maphacks/3drealms/atomic/E2L3_atomic.mhk
/maphacks/3drealms/atomic/E2L4_atomic.mhk
/maphacks/3drealms/atomic/E2L5_atomic.mhk
/maphacks/3drealms/atomic/E2L6_atomic.mhk
/maphacks/3drealms/atomic/E2L7_atomic.mhk
/maphacks/3drealms/atomic/E2L8_atomic.mhk
/maphacks/3drealms/atomic/E2L9_atomic.mhk
/maphacks/3drealms/atomic/E3L10_atomic.mhk
/maphacks/3drealms/atomic/E3L11_atomic.mhk
/maphacks/3drealms/atomic/E3L1_atomic.mhk
/maphacks/3drealms/atomic/E3L2_atomic.mhk
/maphacks/3drealms/atomic/E3L3_atomic.mhk
/maphacks/3drealms/atomic/E3L4_atomic.mhk
/maphacks/3drealms/atomic/E3L5_atomic.mhk
/maphacks/3drealms/atomic/E3L6_atomic.mhk
/maphacks/3drealms/atomic/E3L7_atomic.mhk
/maphacks/3drealms/atomic/E3L8_atomic.mhk
/maphacks/3drealms/atomic/E3L9_atomic.mhk
/maphacks/3drealms/atomic/E4L10_atomic.mhk
/maphacks/3drealms/atomic/E4L11_atomic.mhk
/maphacks/3drealms/atomic/E4L1_atomic.mhk
/maphacks/3drealms/atomic/E4L2_atomic.mhk
/maphacks/3drealms/atomic/E4L3_atomic.mhk
/maphacks/3drealms/atomic/E4L4_atomic.mhk
/maphacks/3drealms/atomic/E4L5_atomic.mhk
/maphacks/3drealms/atomic/E4L6_atomic.mhk
/maphacks/3drealms/atomic/E4L7_atomic.mhk
/maphacks/3drealms/atomic/E4L8_atomic.mhk
/maphacks/3drealms/atomic/E4L9_atomic.mhk
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/marquez/marquez_mhk.def
/maphacks/usermaps_mhk.def
432 4116d 5h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
/highres/sprites/props/0917_firealarm_n.png
/maphacks/marquez
/maphacks/marquez/marquez_mhk.def
/maphacks/marquez/orbital_oblivion
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
/maphacks/usermaps/0JADE.mhk
/maphacks/usermaps/AZTEC.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/WHTRABIT.mhk
/maphacks/usermaps/sewer.mhk
/maphacks/usermaps/sewerplus.mhk
/maphacks/usermaps/sweeney.mhk
/maphacks/usermaps/sweeneyplus.mhk
/maphacks/usermaps/twincreeks-notDcHrp1.57.mhk
/maphacks/usermaps/twincreeks.mhk
/maphacks/usermaps/warz.mhk
/highres/sprites/props.def
/highres/sprites/props/0917_firealarm.md3
/highres/sprites/props/0917_firealarm_d.png
/highres/sprites/props/0917_firealarm_s.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/roch/Roch.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps_mhk.def
430 4127d 10h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
/highres/textures/0279.png
/highres/textures/0279_24.png
/maphacks/dukeplus/imperium
/maphacks/imperium
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
426 4133d 5h loomsday /highres/sprites/ simple normalmap for nukebarrel  
/highres/sprites/props/1227_nukebarrel_n.png
/highres/sprites/props.def
411 4207d 1h leod /highres/sprites/ Tile 0631 by Gambini (user maps only)  
/highres/sprites/props/0631.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
403 4310d 6h leod /highres/sprites/ oops  
/highres/sprites/props.def
402 4310d 6h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
/highres/sprites/props/0556_chair1_d.png
/highres/sprites/props/0556_chair1.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2492_ver_polymost.png
/highres/sprites/props.def
397 4310d 14h loomsday /highres/sprites/ chair #556 polymerized  
/highres/sprites/props/0556_chair1_n.png
/highres/sprites/props/0556_chair1_s.png
/highres/sprites/props.def
/highres/sprites/props/0556_chair1.md3
/highres/sprites/props/0556_chair1.png
/highres/sprites/props/0559_brokenchair.md3
390 4318d 10h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
/highres/sprites/firstperson/2554_expander_g.png
/highres/sprites/firstperson/2556_shrinker_g.png
/highres/sprites/monsters/4740_queen_g.png
/highres/sprites/monsters_polymost/2760_overlord_g.png
/highres/sprites/pickups/0032_expander_g.png
/highres/sprites/projectiles/1650_blgrenade_g.png
/highres/sprites/props/0489_satellite_g.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0979_hanglight_g.png
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/switches/0130_accessswitch_g.png
/highres/sprites/switches/0131_accessswitch_g.png
/highres/sprites/switches/0132_slotdoor_g.png
/highres/sprites/switches/0133_slotdoor_g.png
/highres/sprites/switches/0134_lightswitch_green_g.png
/highres/sprites/switches/0134_lightswitch_red_g.png
/highres/sprites/switches/0136_sdoorswitch_green_g.png
/highres/sprites/switches/0136_sdoorswitch_red_g.png
/highres/sprites/switches/0138_slightswitch_green_g.png
/highres/sprites/switches/0138_slightswitch_red_g.png
/highres/sprites/switches/0140_fsswitch_g.png
/highres/sprites/switches/0141_fsswitch_g.png
/highres/sprites/switches/0146_multiswitch_g.png
/highres/sprites/switches/0162_dipswitch_g.png
/highres/sprites/switches/0162_g.png
/highres/sprites/switches/0163_dipswitch_g.png
/highres/sprites/switches/0163_g.png
/highres/sprites/switches/0164_dipswitch2_g.png
/highres/sprites/switches/0164_g.png
/highres/sprites/switches/0165_dipswitch2_g.png
/highres/sprites/switches/0165_g.png
/highres/sprites/switches/0166_techswitch_g.png
/highres/sprites/switches/0167_techswitch_g.png
/highres/sprites/switches/0168_dipswitch3_g.png
/highres/sprites/switches/0169_dipswitch3_g.png
/highres/sprites/switches/0170_accessswitch2_g.png
/highres/sprites/switches/0171_accessswitch2_g.png
/highres/sprites/switches/0860_powerswitch_off_g.png
/highres/sprites/switches/0861_powerswitch_on_g.png
/highres/sprites/switches/0862_lockswitch1_g.png
/highres/sprites/switches/0863_lockswitch1_g.png
/highres/sprites/switches/0864_powerswitch2_g.png
/highres/sprites/switches/1123_pullswitch_g.png
/highres/sprites/switches/1143_alienswitch_g.png
/highres/sprites/firstperson/2554_expander_glow.png
/highres/sprites/firstperson/2556_shrinker_glow.png
/highres/sprites/monsters/4740_queen_glow.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/pickups/0032_expander_glow.png
/highres/sprites/projectiles/1650_blgrenade_glow.png
/highres/sprites/props/0489_satellite_glow.png
/highres/sprites/props/0950_brokenhydrent.md3
/highres/sprites/props/0979_hanglight_glow.png
/highres/sprites/props/0981_hydrent.md3
/highres/sprites/props/0981_hydrent.png
/highres/sprites/switches/0130_accessswitch_glow.png
/highres/sprites/switches/0131_accessswitch_glow.png
/highres/sprites/switches/0132_slotdoor_glow.png
/highres/sprites/switches/0133_slotdoor_glow.png
/highres/sprites/switches/0134_lightswitch_green_glow.png
/highres/sprites/switches/0134_lightswitch_red_glow.png
/highres/sprites/switches/0136_sdoorswitch_green_glow.png
/highres/sprites/switches/0136_sdoorswitch_red_glow.png
/highres/sprites/switches/0138_slightswitch_green_glow.png
/highres/sprites/switches/0138_slightswitch_red_glow.png
/highres/sprites/switches/0140_fsswitch_glow.png
/highres/sprites/switches/0141_fsswitch_glow.png
/highres/sprites/switches/0146_multiswitch_glow.png
/highres/sprites/switches/0162_dipswitch_glow.png
/highres/sprites/switches/0162_glow.png
/highres/sprites/switches/0163_dipswitch_glow.png
/highres/sprites/switches/0163_glow.png
/highres/sprites/switches/0164_dipswitch2_glow.png
/highres/sprites/switches/0164_glow.png
/highres/sprites/switches/0165_dipswitch2_glow.png
/highres/sprites/switches/0165_glow.png
/highres/sprites/switches/0166_techswitch_glow.png
/highres/sprites/switches/0167_techswitch_glow.png
/highres/sprites/switches/0168_dipswitch3_glow.png
/highres/sprites/switches/0169_dipswitch3_glow.png
/highres/sprites/switches/0170_accessswitch2_glow.png
/highres/sprites/switches/0171_accessswitch2_glow.png
/highres/sprites/switches/0860_powerswitch_off_glow.png
/highres/sprites/switches/0861_powerswitch_on_glow.png
/highres/sprites/switches/0862_lockswitch1_glow.png
/highres/sprites/switches/0863_lockswitch1_glow.png
/highres/sprites/switches/0864_powerswitch2_glow.png
/highres/sprites/switches/1123_pullswitch_glow.png
/highres/sprites/switches/1143_alienswitch_glow.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/firstperson.def
/highres/sprites/firstperson_polymost.def
/highres/sprites/monsters.def
/highres/sprites/monsters_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/highres/sprites/projectiles.def
/highres/sprites/projectiles_polymost.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/sprites/switches.def
/highres/sprites/switches_polymost.def
380 4331d 1h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
/highres/sprites/firstperson/2510_devastator_d.png
/highres/sprites/firstperson/2536_chaingun_d.png
/highres/sprites/firstperson/2544_rpg_d.png
/highres/sprites/props/0916_fireext_d.png
/highres/sprites/props/0917_firealarm_d.png
/highres/textures/0156_22_d.png
/highres/sprites/firstperson/2510_devastator.png
/highres/sprites/firstperson/2536_chaingun.png
/highres/sprites/firstperson/2544_rpg.png
/highres/sprites/props/0916_fireext.png
/highres/sprites/props/0917_firealarm.png
/highres/textures/0156_22.png
/highres/sprites/firstperson.def
/highres/sprites/props.def
/highres/textures.def

Show All