Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
470 4087d 19h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
435 4113d 14h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
432 4116d 15h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
430 4127d 20h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
426 4133d 15h loomsday /highres/sprites/ simple normalmap for nukebarrel  
411 4207d 11h leod /highres/sprites/ Tile 0631 by Gambini (user maps only)  
403 4310d 16h leod /highres/sprites/ oops  
402 4310d 16h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
397 4311d 0h loomsday /highres/sprites/ chair #556 polymerized  
390 4318d 20h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
380 4331d 11h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
348 4397d 11h spiker /  

Show All