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610 3770d 7h leod / #1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station
 
/highres/sprites/props/0584_sensor_d.png
/highres/sprites/props/0976_ventshaft_d.png
/highres/sprites/props/1227_nukebarrel_d.png
/highres/sprites/props_polymost/0584_sensor.md3
/highres/sprites/props_polymost/0584_sensor_body.png
/highres/sprites/props_polymost/0976_ventshaft.md3
/highres/sprites/props_polymost/0976_ventshaft.png
/highres/sprites/props_polymost/1227_nukebarrel.md3
/highres/sprites/props_polymost/1227_nukebarrel.png
/maphacks/cbp/CBP7-dnwmd.mhk
/maphacks/cbp/CBP7.mhk
/maphacks/cbp/JFCBP2-dnwmd.mhk
/maphacks/cbp/JFCBP2.mhk
/maphacks/hightreason/quantum-megaton.mhk
/maphacks/usermaps/JALBIRD2-1997-06-22.mhk
/maphacks/usermaps/Jalbird2-1998-08-30.mhk
/maphacks/usermaps/mprail-2000-02-05.mhk
/maphacks/usermaps/mprail-2000-02-11.mhk
/highres/sprites/props/0584_sensor.png
/highres/sprites/props/0584_sensor_body.png
/highres/sprites/props/0976_ventshaft.png
/highres/sprites/props/1227_nukebarrel.png
/highres/sprites/props.def
/highres/sprites/props/0584_sensor_n.png
/highres/sprites/props/0584_sensor_s.png
/highres/sprites/props/0976_ventshaft_n.png
/highres/sprites/props/0976_ventshaft_s.png
/highres/sprites/props/1227_nukebarrel_n.png
/highres/sprites/props/1227_nukebarrel_s.png
/highres/sprites/props_polymost.def
/installer/polymost_override/duke3d_hrp_polymost_override.def
/installer/polymost_override/hrp_polymost_override.txt
/maphacks/cbp/cbp_mhk.def
/maphacks/hightreason/Quantum_200.mhk
/maphacks/hightreason/hightreason_mhk.def
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
606 3775d 18h leod / Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base
 
/highres/sprites/props/0584_sensor_body.png
/highres/sprites/props/0958_lamp_body.png
/highres/sprites/props_polymost/0621_camera1.md3
/highres/sprites/props_polymost/0621_camera1.png
/highres/textures_polymost
/highres/textures_polymost/0294.png
/highres/textures_polymost/0294_g.png
/highres/textures_polymost/0295.png
/highres/textures_polymost/0295_g.png
/highres/textures_polymost/0296.png
/highres/textures_polymost/0296_g.png
/highres/textures_polymost/0451.png
/highres/textures_polymost/0451_g.png
/highres/textures_polymost/0452.png
/highres/textures_polymost/0453.png
/highres/textures_polymost/README
/maphacks/oostrum
/maphacks/oostrum/ABBA.mhk
/maphacks/oostrum/MAADS-attrition.mhk
/maphacks/oostrum/MAADS.mhk
/maphacks/oostrum/RED2-dnwmd-a.mhk
/maphacks/oostrum/RED2.mhk
/maphacks/oostrum/REDDUKE.mhk
/maphacks/oostrum/X64-2-dnwmd.mhk
/maphacks/oostrum/X64-2.mhk
/maphacks/oostrum/oostrum_mhk.def
/maphacks/oostrum/red1.mhk
/maphacks/usermaps/FRUIT-1999-12-30.mhk
/maphacks/usermaps/FRUIT-2000-01-06.mhk
/maphacks/usermaps/Islandbase-2013-12-20.mhk
/maphacks/usermaps/Islandbase-2013-12-31.mhk
/maphacks/usermaps/LYSERGIDE.mhk
/maphacks/usermaps/TrainingBase.mhk
/maphacks/usermaps/WEAPONSOFDUKE2.mhk
/maphacks/usermaps/acbstudios-2013-12-21.mhk
/maphacks/usermaps/acbstudios-2013-12-22.mhk
/maphacks/usermaps/spacemad.mhk
/highres/textures/0294.png
/highres/textures/0295.png
/highres/textures/0296.png
/highres/textures/0451.png
/highres/textures/0452.png
/highres/textures/0453.png
/maphacks/usermaps/ABBA.mhk
/maphacks/usermaps/FRUIT-attrition.mhk
/maphacks/usermaps/FRUIT.mhk
/maphacks/usermaps/MAADS-attrition.mhk
/maphacks/usermaps/MAADS.mhk
/maphacks/usermaps/REDDUKE.mhk
/maphacks/usermaps/X64-2-dnwmd.mhk
/maphacks/usermaps/X64-2.mhk
/maphacks/usermaps/red1.mhk
/highres/sprites/props.def
/highres/sprites/props/0621_camera1.png
/highres/sprites/props_polymost.def
/highres/textures/0150_d.png
/highres/textures/0150_g.png
/highres/textures/0150_n.png
/highres/textures/0150_s.png
/highres/textures/0197_d.png
/highres/textures/0197_g.png
/highres/textures/0197_n.png
/highres/textures/0197_s.png
/highres/textures/0294_d.png
/highres/textures/0294_g.png
/highres/textures/0294_n.png
/highres/textures/0294_s.png
/highres/textures/0295_d.png
/highres/textures/0295_g.png
/highres/textures/0296_d.png
/highres/textures/0296_g.png
/highres/textures/0395_d.png
/highres/textures/0395_n.png
/highres/textures/0395_s.png
/highres/textures/0451_d.png
/highres/textures/0451_g.png
/highres/textures/0451_n.png
/highres/textures/0451_s.png
/highres/textures/0452_d.png
/highres/textures/0453_d.png
/highres/textures/0453_n.png
/highres/textures/0453_s.png
/highres/textures/0705_d.png
/highres/textures/0705_g.png
/highres/textures/0705_n.png
/highres/textures/0705_s.png
/highres/textures/0706_d.png
/highres/textures/0706_n.png
/highres/textures/0706_s.png
/highres/textures/0795.png
/highres/textures/0795_d.png
/highres/textures/0795_n.png
/highres/textures/0795_s.png
/highres/textures_polymost.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/cbp/SHOTDOWN28.mhk
/maphacks/collab/DUKE2013.mhk
/maphacks/collab/Discard-attrition.mhk
/maphacks/collab/Discard.mhk
/maphacks/collab/collab_mhk.def
/maphacks/collab/donedust-attrition.mhk
/maphacks/collab/donedust.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/puritan/QMC_Pur.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/usermaps/RESEARCH-dnwmd.mhk
/maphacks/usermaps/RESEARCH.mhk
/maphacks/usermaps/WETDREAM.mhk
/maphacks/usermaps_mhk.def
588 3840d 14h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
/highres/sprites/props_polymost/4583_pipe.md3
/maphacks/usermaps/LCITY.mhk
/maphacks/usermaps/LTEMPLE.mhk
/maphacks/usermaps/PAIN.mhk
/maphacks/usermaps/PAIN_ATT.mhk
/maphacks/usermaps/POLARISO.mhk
/maphacks/usermaps/POLOUT2.mhk
/highres/sprites/props/4583_d.png
/highres/sprites/props/4583_n.png
/highres/sprites/props/4583_s.png
/highres/sprites/props_polymost.def
/highres/textures/0791_d.png
/highres/textures/0791_n.png
/highres/textures/0791_s.png
/highres/textures/0793_d.png
/highres/textures/0793_n.png
/highres/textures/0793_s.png
/highres/textures/4201_d.png
/highres/textures/4201_n.png
/highres/textures/4201_s.png
/highres/textures/4282_d.png
/highres/textures/4282_n.png
/highres/textures/4282_s.png
/highres/textures/4286_d.png
/highres/textures/4286_n.png
/highres/textures/4286_s.png
/highres/textures/4287_d.png
/highres/textures/4287_n.png
/highres/textures/4287_s.png
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!DOOM!02.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!SPACESHIP!08.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/opblitz/E5M1-2012-03-13.mhk
/maphacks/opblitz/E5M1-2012-03-27.mhk
/maphacks/opblitz/E5M2-2012-03-13.mhk
/maphacks/opblitz/E5M2-2012-03-27.mhk
/maphacks/opblitz/E5M3-2012-03-13.mhk
/maphacks/opblitz/E5M3-2012-03-27.mhk
/maphacks/opblitz/E5M4-2012-03-13.mhk
/maphacks/opblitz/E5M4-2012-03-27.mhk
/maphacks/opblitz/E5M5-2012-03-13.mhk
/maphacks/opblitz/E5M5-2012-03-27.mhk
/maphacks/usermaps_mhk.def
573 3861d 11h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
/duke3d_hrp_polymer.def
/maphacks/nw_hrp/_nwzoo-r18.mhk
/maphacks/nw_hrp/nwl1-1997.mhk
/maphacks/nw_hrp/nwl1-r25.mhk
/maphacks/nw_hrp/nwl1demo-1997.mhk
/maphacks/nw_hrp/nwl1demo-r25.mhk
/maphacks/nw_hrp/nwl2-1997.mhk
/maphacks/nw_hrp/nwl2-r70.mhk
/maphacks/nw_hrp/nwl3-1997.mhk
/maphacks/nw_hrp/nwl3-r24.mhk
/maphacks/usermaps/Jac.mhk
/maphacks/usermaps/Snow.mhk
/maphacks/vaca_hrp/_vacazoo-r19.mhk
/E1L1.mhk
/E1L2.mhk
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/3drealms/E1L1_13d.mhk
/maphacks/3drealms/E1L1_atomic.mhk
/maphacks/3drealms/E1L2_13d.mhk
/maphacks/3drealms/E1L2_atomic.mhk
/maphacks/3drealms_polymost/E1L1_13d_polymost.mhk
/maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms_polymost/E1L2_13d_polymost.mhk
/maphacks/3drealms_polymost/E1L2_atomic_polymost.mhk
/maphacks/nw_hrp/nwinter_mhk.def
/maphacks/usermaps_mhk.def
/maphacks/vaca_hrp/vaca_mhk.def
569 3868d 9h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
/highres/sprites/props/1275.png
/highres/sprites/props/1276_newspaper.md3
/highres/sprites/props/1276_newspaper.png
/maphacks/gambini/hydrost-attrition.mhk
/maphacks/gambini/hydrost.mhk
/maphacks/gambini/mortum61.mhk
/maphacks/puritan/QMC_Pur.mhk
/maphacks/usermaps/Discard-attrition.mhk
/maphacks/usermaps/GbaR.mhk
/maphacks/usermaps/Ogbb-attrition.mhk
/maphacks/usermaps/WARDOME.mhk
/maphacks/usermaps/donedust-attrition.mhk
/highres/sprites/props/1275_newspaper.md3
/highres/sprites/props/1275_newspaper.png
/maphacks/usermaps/DiscardAttrition.mhk
/maphacks/usermaps/OgbbAttrition.mhk
/maphacks/usermaps/donedustAttrition.mhk
/E4L6.mhk
/highres/detail/paper_crumpled.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/5099_d.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/hrp_todo.txt
/maphacks/3drealms/E4L6.mhk
/maphacks/3drealms_polymost/E4L6_polymost.mhk
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/maphacks/dc_hrp/DUKEDC1.mhk
/maphacks/dc_hrp/DUKEDC2.mhk
/maphacks/dc_hrp/DUKEDC5.mhk
/maphacks/dc_hrp/DUKEDC7.mhk
/maphacks/dc_hrp/DUKEDC8.mhk
/maphacks/dc_hrp/dukedc_mhk.def
/maphacks/gambini/2hoursmyballs.mhk
/maphacks/gambini/It_Lives 1.05.mhk
/maphacks/gambini/gambini_mhk.def
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/Undesire.mhk
/maphacks/puritan/alien-resurrection.mhk
/maphacks/puritan/puritan_mhk.def
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/EBase.mhk
/maphacks/usermaps/Discard.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/Ogbb.mhk
/maphacks/usermaps/donedust.mhk
/maphacks/usermaps_mhk.def
539 3912d 11h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
/maphacks/argh
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/argh/argh_mhk.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/usermaps/Milltown.mhk
/maphacks/usermaps/NUKE.mhk
/maphacks/usermaps/THE_BASE.mhk
/maphacks/usermaps/Thedocks.mhk
/maphacks/usermaps/slaughter.mhk
/maphacks/usermaps/ARGH!!Hellish!!04.mhk
/maphacks/usermaps/ARGH!!Shopping!!02.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/0243_d.png
/highres/textures/0243_n.png
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/maphacks/billyboy/billyboy_mhk.def
/maphacks/dukeplus/Dukecide.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/1pstdm.mhk
/maphacks/usermaps/LOCKEDUP.mhk
/maphacks/usermaps/LORCH2.mhk
/maphacks/usermaps/blackend.mhk
/maphacks/usermaps_mhk.def
535 3945d 15h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
/highres/sprites/props_polymost/0950_brokenhydrant.md3
/highres/sprites/props_polymost/0981_hydrant.md3
/highres/sprites/props_polymost/0981_hydrant.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/props.def
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props_polymost.def
/maphacks/3drealms_polymost/E3L1_polymost.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/maphacks/usermaps/parkade-2012-03-17.mhk
/maphacks/usermaps/parkade-2012-06-30.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
530 3949d 15h leod /highres/sprites/ 0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost  
/highres/sprites/pickups/0051_healthbox.md3
/highres/sprites/pickups/0051_healthbox_d.png
/highres/sprites/pickups/0051_healthbox_n.png
/highres/sprites/pickups/0051_healthbox_s.png
/highres/sprites/props_polymost/1051_handdryer.md3
/highres/sprites/props_polymost/1051_handdryer.png
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer.png
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
529 3949d 15h leod /highres/ 0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png
 
/highres/screen/hud/2460_firstaidkit_polymost.png
/highres/sprites/pickups_polymost/0051_healthbox.md3
/highres/sprites/pickups_polymost/0051_healthbox.png
/highres/sprites/props/0762_mike.png
/highres/screen/hud/2460_firstaidkit.png
/highres/sprites/pickups/0051_healthbox.md3
/highres/sprites/pickups/0051_healthbox.png
/highres/sprites/props/0762_mike.jpg
/highres/screen/hud.def
/highres/screen/hud_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/highres/sprites/props.def
/highres/sprites/props/0762_mike.md3
/highres/sprites/props_polymost.def
506 3989d 15h leod / 0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;

UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps
 
/highres/sprites/monsters_polymost/0490_cycloidhead.md3
/highres/sprites/monsters_polymost/0490_cycloidhead.png
/maphacks/dukeplus/WGDPDM.mhk
/maphacks/dukeplus/hfstc.mhk
/maphacks/dukeplus/scar-city.mhk
/maphacks/usermaps/LOCKEDUP.mhk
/maphacks/usermaps/MatH_02.mhk
/maphacks/usermaps/MatH_03.mhk
/maphacks/usermaps/MatH_04.mhk
/maphacks/usermaps/PRETIME1.mhk
/maphacks/usermaps/pretime2.mhk
/maphacks/usermaps/pretime3.mhk
/maphacks/usermaps/pretime4.mhk
/highres/sprites/monsters/0490_cycloidhead.md3
/highres/sprites/monsters/0490_cycloidhead.png
/highres/screen/hud/0052_healthbottle.png
/highres/sprites/monsters_polymost.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/installer/hrp_extract.sh
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/usermaps_mhk.def
486 4056d 9h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
/maphacks/usermaps/DAEMONUS.mhk
/maphacks/usermaps/DAEMONUS_ATT-2013-03-17.mhk
/maphacks/usermaps/PARK.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/E1L3.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/3drealms/E1L3.mhk
/maphacks/3drealms_polymost/E1L3_polymost.mhk
/maphacks/usermaps_mhk.def
485 4064d 8h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
/maphacks/usermaps/BF32.mhk
/maphacks/usermaps/RedRock.mhk
/maphacks/usermaps/SECREQ-2005-10-10.mhk
/maphacks/usermaps/SECREQ-2005-10-15.mhk
/maphacks/usermaps/Slammer.mhk
/maphacks/usermaps/tamachaz.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/usermaps_mhk.def
470 4088d 16h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
/highres/sprites/props/0407_fansprite_d.png
/highres/sprites/props/0407_fansprite_n.png
/highres/sprites/props/0407_fansprite_s.png
/highres/sprites/props_polymost/0407_fansprite.md3
/highres/sprites/props_polymost/0407_fansprite.png
/highres/sprites/props_polymost/0411_fanspritebroke.md3
/highres/sprites/props/0407_fansprite.md3
/highres/sprites/props/0407_fansprite.png
/highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props.def
/highres/sprites/props_polymost.def
435 4114d 11h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
/maphacks/dukeplus/eternity
/maphacks/dukeplus/eternity/eternity_mhk.def
/maphacks/iit
/maphacks/iit/iit_revisited_mhk.def
/maphacks/nynightmare
/maphacks/nynightmare/blackboard.mhk
/maphacks/nynightmare/bridge.mhk
/maphacks/nynightmare/club.mhk
/maphacks/nynightmare/gcs.mhk
/maphacks/nynightmare/kitchen.mhk
/maphacks/nynightmare/nynightmare_mhk.def
/maphacks/nynightmare/park.mhk
/maphacks/nynightmare/power.mhk
/maphacks/nynightmare/puzzle.mhk
/maphacks/nynightmare/rooftop.mhk
/maphacks/nynightmare/subway.mhk
/maphacks/nynightmare/times.mhk
/maphacks/nynightmare/wayne.mhk
/maphacks/usermaps/AtomicArena-2012-11-25.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/EWITNESS.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/AtomicArena.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/3drealms/13d/E1L1_13d.mhk
/maphacks/3drealms/13d/E1L2_13d.mhk
/maphacks/3drealms/13d/E1L3_13d.mhk
/maphacks/3drealms/13d/E1L4_13d.mhk
/maphacks/3drealms/13d/E1L5_13d.mhk
/maphacks/3drealms/13d/E1L6_13d.mhk
/maphacks/3drealms/13d/E1L7_13d.mhk
/maphacks/3drealms/13d/E1L8_13d.mhk
/maphacks/3drealms/13d/E2L10_13d.mhk
/maphacks/3drealms/13d/E2L11_13d.mhk
/maphacks/3drealms/13d/E2L1_13d.mhk
/maphacks/3drealms/13d/E2L2_13d.mhk
/maphacks/3drealms/13d/E2L3_13d.mhk
/maphacks/3drealms/13d/E2L4_13d.mhk
/maphacks/3drealms/13d/E2L5_13d.mhk
/maphacks/3drealms/13d/E2L6_13d.mhk
/maphacks/3drealms/13d/E2L7_13d.mhk
/maphacks/3drealms/13d/E2L8_13d.mhk
/maphacks/3drealms/13d/E2L9_13d.mhk
/maphacks/3drealms/13d/E3L10_13d.mhk
/maphacks/3drealms/13d/E3L11_13d.mhk
/maphacks/3drealms/13d/E3L1_13d.mhk
/maphacks/3drealms/13d/E3L2_13d.mhk
/maphacks/3drealms/13d/E3L3_13d.mhk
/maphacks/3drealms/13d/E3L4_13d.mhk
/maphacks/3drealms/13d/E3L5_13d.mhk
/maphacks/3drealms/13d/E3L6_13d.mhk
/maphacks/3drealms/13d/E3L7_13d.mhk
/maphacks/3drealms/13d/E3L8_13d.mhk
/maphacks/3drealms/13d/E3L9_13d.mhk
/maphacks/3drealms/3drealms_mhk.def
/maphacks/3drealms/3drealms_polymost_mhk.def
/maphacks/3drealms/atomic/E1L1_atomic.mhk
/maphacks/3drealms/atomic/E1L2_atomic.mhk
/maphacks/3drealms/atomic/E1L3_atomic.mhk
/maphacks/3drealms/atomic/E1L4_atomic.mhk
/maphacks/3drealms/atomic/E1L5_atomic.mhk
/maphacks/3drealms/atomic/E1L6_atomic.mhk
/maphacks/3drealms/atomic/E1L7_atomic.mhk
/maphacks/3drealms/atomic/E1L8_atomic.mhk
/maphacks/3drealms/atomic/E2L10_atomic.mhk
/maphacks/3drealms/atomic/E2L11_atomic.mhk
/maphacks/3drealms/atomic/E2L1_atomic.mhk
/maphacks/3drealms/atomic/E2L2_atomic.mhk
/maphacks/3drealms/atomic/E2L3_atomic.mhk
/maphacks/3drealms/atomic/E2L4_atomic.mhk
/maphacks/3drealms/atomic/E2L5_atomic.mhk
/maphacks/3drealms/atomic/E2L6_atomic.mhk
/maphacks/3drealms/atomic/E2L7_atomic.mhk
/maphacks/3drealms/atomic/E2L8_atomic.mhk
/maphacks/3drealms/atomic/E2L9_atomic.mhk
/maphacks/3drealms/atomic/E3L10_atomic.mhk
/maphacks/3drealms/atomic/E3L11_atomic.mhk
/maphacks/3drealms/atomic/E3L1_atomic.mhk
/maphacks/3drealms/atomic/E3L2_atomic.mhk
/maphacks/3drealms/atomic/E3L3_atomic.mhk
/maphacks/3drealms/atomic/E3L4_atomic.mhk
/maphacks/3drealms/atomic/E3L5_atomic.mhk
/maphacks/3drealms/atomic/E3L6_atomic.mhk
/maphacks/3drealms/atomic/E3L7_atomic.mhk
/maphacks/3drealms/atomic/E3L8_atomic.mhk
/maphacks/3drealms/atomic/E3L9_atomic.mhk
/maphacks/3drealms/atomic/E4L10_atomic.mhk
/maphacks/3drealms/atomic/E4L11_atomic.mhk
/maphacks/3drealms/atomic/E4L1_atomic.mhk
/maphacks/3drealms/atomic/E4L2_atomic.mhk
/maphacks/3drealms/atomic/E4L3_atomic.mhk
/maphacks/3drealms/atomic/E4L4_atomic.mhk
/maphacks/3drealms/atomic/E4L5_atomic.mhk
/maphacks/3drealms/atomic/E4L6_atomic.mhk
/maphacks/3drealms/atomic/E4L7_atomic.mhk
/maphacks/3drealms/atomic/E4L8_atomic.mhk
/maphacks/3drealms/atomic/E4L9_atomic.mhk
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/marquez/marquez_mhk.def
/maphacks/usermaps_mhk.def
433 4117d 11h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
/highres/sprites/props_polymost/0917_firealarm_d.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props/0917_firealarm_d.png
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0917_firealarm.md3
430 4128d 17h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
/highres/textures/0279.png
/highres/textures/0279_24.png
/maphacks/dukeplus/imperium
/maphacks/imperium
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
411 4208d 7h leod /highres/sprites/ Tile 0631 by Gambini (user maps only)  
/highres/sprites/props/0631.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
400 4311d 16h leod /highres/sprites/ Polymost: keep old chair. It fits better IMO.  
/highres/sprites/props_polymost/0556_chair1.md3
/highres/sprites/props_polymost/0556_chair1.png
/highres/sprites/props_polymost/0559_brokenchair.md3
/highres/sprites/props_polymost.def
390 4319d 17h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
/highres/sprites/firstperson/2554_expander_g.png
/highres/sprites/firstperson/2556_shrinker_g.png
/highres/sprites/monsters/4740_queen_g.png
/highres/sprites/monsters_polymost/2760_overlord_g.png
/highres/sprites/pickups/0032_expander_g.png
/highres/sprites/projectiles/1650_blgrenade_g.png
/highres/sprites/props/0489_satellite_g.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0979_hanglight_g.png
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/switches/0130_accessswitch_g.png
/highres/sprites/switches/0131_accessswitch_g.png
/highres/sprites/switches/0132_slotdoor_g.png
/highres/sprites/switches/0133_slotdoor_g.png
/highres/sprites/switches/0134_lightswitch_green_g.png
/highres/sprites/switches/0134_lightswitch_red_g.png
/highres/sprites/switches/0136_sdoorswitch_green_g.png
/highres/sprites/switches/0136_sdoorswitch_red_g.png
/highres/sprites/switches/0138_slightswitch_green_g.png
/highres/sprites/switches/0138_slightswitch_red_g.png
/highres/sprites/switches/0140_fsswitch_g.png
/highres/sprites/switches/0141_fsswitch_g.png
/highres/sprites/switches/0146_multiswitch_g.png
/highres/sprites/switches/0162_dipswitch_g.png
/highres/sprites/switches/0162_g.png
/highres/sprites/switches/0163_dipswitch_g.png
/highres/sprites/switches/0163_g.png
/highres/sprites/switches/0164_dipswitch2_g.png
/highres/sprites/switches/0164_g.png
/highres/sprites/switches/0165_dipswitch2_g.png
/highres/sprites/switches/0165_g.png
/highres/sprites/switches/0166_techswitch_g.png
/highres/sprites/switches/0167_techswitch_g.png
/highres/sprites/switches/0168_dipswitch3_g.png
/highres/sprites/switches/0169_dipswitch3_g.png
/highres/sprites/switches/0170_accessswitch2_g.png
/highres/sprites/switches/0171_accessswitch2_g.png
/highres/sprites/switches/0860_powerswitch_off_g.png
/highres/sprites/switches/0861_powerswitch_on_g.png
/highres/sprites/switches/0862_lockswitch1_g.png
/highres/sprites/switches/0863_lockswitch1_g.png
/highres/sprites/switches/0864_powerswitch2_g.png
/highres/sprites/switches/1123_pullswitch_g.png
/highres/sprites/switches/1143_alienswitch_g.png
/highres/sprites/firstperson/2554_expander_glow.png
/highres/sprites/firstperson/2556_shrinker_glow.png
/highres/sprites/monsters/4740_queen_glow.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/pickups/0032_expander_glow.png
/highres/sprites/projectiles/1650_blgrenade_glow.png
/highres/sprites/props/0489_satellite_glow.png
/highres/sprites/props/0950_brokenhydrent.md3
/highres/sprites/props/0979_hanglight_glow.png
/highres/sprites/props/0981_hydrent.md3
/highres/sprites/props/0981_hydrent.png
/highres/sprites/switches/0130_accessswitch_glow.png
/highres/sprites/switches/0131_accessswitch_glow.png
/highres/sprites/switches/0132_slotdoor_glow.png
/highres/sprites/switches/0133_slotdoor_glow.png
/highres/sprites/switches/0134_lightswitch_green_glow.png
/highres/sprites/switches/0134_lightswitch_red_glow.png
/highres/sprites/switches/0136_sdoorswitch_green_glow.png
/highres/sprites/switches/0136_sdoorswitch_red_glow.png
/highres/sprites/switches/0138_slightswitch_green_glow.png
/highres/sprites/switches/0138_slightswitch_red_glow.png
/highres/sprites/switches/0140_fsswitch_glow.png
/highres/sprites/switches/0141_fsswitch_glow.png
/highres/sprites/switches/0146_multiswitch_glow.png
/highres/sprites/switches/0162_dipswitch_glow.png
/highres/sprites/switches/0162_glow.png
/highres/sprites/switches/0163_dipswitch_glow.png
/highres/sprites/switches/0163_glow.png
/highres/sprites/switches/0164_dipswitch2_glow.png
/highres/sprites/switches/0164_glow.png
/highres/sprites/switches/0165_dipswitch2_glow.png
/highres/sprites/switches/0165_glow.png
/highres/sprites/switches/0166_techswitch_glow.png
/highres/sprites/switches/0167_techswitch_glow.png
/highres/sprites/switches/0168_dipswitch3_glow.png
/highres/sprites/switches/0169_dipswitch3_glow.png
/highres/sprites/switches/0170_accessswitch2_glow.png
/highres/sprites/switches/0171_accessswitch2_glow.png
/highres/sprites/switches/0860_powerswitch_off_glow.png
/highres/sprites/switches/0861_powerswitch_on_glow.png
/highres/sprites/switches/0862_lockswitch1_glow.png
/highres/sprites/switches/0863_lockswitch1_glow.png
/highres/sprites/switches/0864_powerswitch2_glow.png
/highres/sprites/switches/1123_pullswitch_glow.png
/highres/sprites/switches/1143_alienswitch_glow.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/firstperson.def
/highres/sprites/firstperson_polymost.def
/highres/sprites/monsters.def
/highres/sprites/monsters_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/highres/sprites/projectiles.def
/highres/sprites/projectiles_polymost.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/sprites/switches.def
/highres/sprites/switches_polymost.def
379 4334d 17h leod /highres/sprites/ Polymost : drop old models 0913_fence, 2581_scuba  
/highres/sprites/firstperson_polymost/2581_scuba.md3
/highres/sprites/props_polymost/0913_fence.md3
/highres/sprites/firstperson_polymost.def
/highres/sprites/props_polymost.def

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