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Rev Age Author Path Log message Diff
202 4824d 3h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 
201 4828d 20h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
71 5165d 22h loomsday /highres/ Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized