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Rev Age Author Path Log message Diff
650 3472d 10h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3477d 18h loomsday /highres/ tile #348 +norm +spec  
633 3715d 14h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
630 3726d 11h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
626 3734d 11h loomsday /highres/ tile #609 is now proper polymer  
625 3737d 8h loomsday /highres/ tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :(  
624 3741d 10h loomsday /highres/ hmm.. looks like something from a todo list  
623 3743d 8h loomsday /highres/ tile #446 polymerized  
621 3743d 12h loomsday /highres/ tile #441 polymerized  
620 3743d 13h loomsday /highres/ tile #310 polymerized  
618 3750d 17h loomsday /highres/ sprite #915 polymerized  
617 3751d 11h loomsday /highres/ texture #1186 + #718 (pretty sure they are from one set) polymerized  
616 3752d 9h loomsday /highres/ #1191 fake polymerization  
615 3752d 10h loomsday /highres/ #1174/1175 polymerized  
603 3781d 10h loomsday /highres/ #150 polymer version revised  
602 3782d 10h loomsday /highres/ #795 polymerized + new polymost version  
601 3785d 10h loomsday /highres/ #395 cosmetic tweaks / #197 polymerized  
600 3785d 15h loomsday /highres/ tile #705/706 polymerized  
599 3792d 11h loomsday /highres/ animated tile #294-296 polymerized  
598 3792d 19h loomsday /highres/ tile #451/452 polymerized  
597 3793d 10h loomsday /highres/ tile #453 polymerized  
589 3840d 12h loomsday /highres/ oops... forgot to set the scale on #4282  
587 3841d 6h loomsday /highres/ re-added #4201 due to some svn glitch, + #0791 polymerized  
586 3841d 7h loomsday /highres/ #4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict)  
584 3841d 16h loomsday /highres/ #4286, #4287 polymerized (derelict set)  
582 3842d 8h loomsday /highres/ #4285 polymerized (part of set in derelict map)  
581 3842d 10h loomsday /highres/ tile #4308 polymerized (another part of derelict set)  
580 3843d 9h loomsday /highres/ #4284 deflines copied from #4283 since those tiles differ only in terms of polymost  
579 3843d 9h loomsday /highres/ tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict  
578 3844d 9h loomsday /highres/ tile #196 polymerized  
571 3866d 12h spiker / 0280  
561 3877d 19h spiker / 4900-4902 duke - tag, was difficult, lol  
552 3885d 15h spiker /highres/ 4228, 4229  
542 3911d 9h loomsday /highres/ #0259 polymerized  
541 3911d 10h loomsday /highres/ not sure if metal or concrete but meh...  
540 3911d 13h loomsday /highres/ #1179 polymerized  
538 3912d 12h loomsday /highres/ tile #243 polymerized  
504 4001d 10h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
502 4003d 20h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4004d 7h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture