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Rev Age Author Path Log message Diff
727 1452d 0h leod / UNIX newlines for *.def, *.mhk, *.txt  
686 3087d 12h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
675 3252d 1h leod / HRP 5.4 post-release update  
674 3304d 0h leod / (oops) update hrp_readme.txt (not complete)  
643 3570d 7h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3659d 1h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 3882d 0h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4091d 2h leod / 3DRealms maphacks rearranged  
415 4161d 23h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4164d 7h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4224d 3h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4335d 1h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4443d 20h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4476d 13h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4478d 8h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4488d 2h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4489d 0h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4489d 1h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4555d 1h nightfright / Reverted to previous versions: 341-343  
281 4614d 13h nightfright / Modified: #341, 343  
280 4621d 14h nightfright / Modified: #342, 343, 821, 916, 917  
275 4686d 3h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4724d 12h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4730d 8h nightfright / Updated: #821, 1189, 2493  
261 4751d 3h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4761d 13h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4766d 8h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4767d 13h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4767d 14h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4768d 2h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4768d 7h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4768d 7h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4777d 2h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4778d 14h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4779d 4h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4781d 14h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4781d 15h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4782d 4h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4783d 3h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4791d 2h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock