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Rev Age Author Path Log message Diff
479 4082d 14h leod / 3DRealms maphacks rearranged  
415 4153d 11h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4155d 19h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4215d 15h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4326d 14h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4435d 8h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4468d 2h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4469d 21h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4479d 15h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4480d 12h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4480d 14h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4546d 13h nightfright / Reverted to previous versions: 341-343  
281 4606d 1h nightfright / Modified: #341, 343  
280 4613d 2h nightfright / Modified: #342, 343, 821, 916, 917  
275 4677d 15h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4716d 0h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4721d 21h nightfright / Updated: #821, 1189, 2493  
261 4742d 15h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4753d 1h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4757d 20h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4759d 1h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4759d 3h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4759d 14h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4759d 19h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4759d 20h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4768d 14h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4770d 2h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4770d 16h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4773d 3h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4773d 3h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4773d 16h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4774d 15h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4782d 14h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4783d 23h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4790d 15h nightfright / empyrock modifications from Mar 28  
231 4795d 0h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4795d 15h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4796d 14h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4796d 14h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4797d 13h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)