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Rev Age Author Path Log message Diff
675 3243d 6h leod / HRP 5.4 post-release update  
674 3295d 5h leod / (oops) update hrp_readme.txt (not complete)  
643 3561d 11h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3650d 5h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 3873d 5h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4082d 7h leod / 3DRealms maphacks rearranged  
415 4153d 4h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4155d 12h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4215d 7h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4326d 6h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4435d 1h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4467d 18h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4469d 13h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4479d 7h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4480d 5h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4480d 6h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4546d 5h nightfright / Reverted to previous versions: 341-343  
281 4605d 18h nightfright / Modified: #341, 343  
280 4612d 18h nightfright / Modified: #342, 343, 821, 916, 917  
275 4677d 8h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4715d 17h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4721d 13h nightfright / Updated: #821, 1189, 2493  
261 4742d 7h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4752d 18h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4757d 12h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4758d 17h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4758d 19h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4759d 6h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4759d 12h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4759d 12h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4768d 7h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4769d 18h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4770d 9h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4772d 19h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4772d 19h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4773d 9h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4774d 8h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4782d 7h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4783d 15h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4790d 7h nightfright / empyrock modifications from Mar 28