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Rev Age Author Path Log message Diff
686 3063d 23h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
675 3228d 12h leod / HRP 5.4 post-release update  
674 3280d 11h leod / (oops) update hrp_readme.txt (not complete)  
643 3546d 17h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3635d 11h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 3858d 11h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4067d 13h leod / 3DRealms maphacks rearranged  
415 4138d 10h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4140d 18h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4200d 13h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4311d 12h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4420d 7h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4453d 0h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4454d 19h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4464d 13h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4465d 11h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4465d 12h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4531d 11h nightfright / Reverted to previous versions: 341-343  
281 4591d 0h nightfright / Modified: #341, 343  
280 4598d 0h nightfright / Modified: #342, 343, 821, 916, 917  
275 4662d 14h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4700d 23h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4706d 19h nightfright / Updated: #821, 1189, 2493  
261 4727d 13h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4738d 0h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4742d 18h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4743d 23h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4744d 1h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4744d 12h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4744d 17h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4744d 18h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4753d 13h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4755d 0h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4755d 14h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4758d 1h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4758d 1h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4758d 14h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4759d 14h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4767d 13h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4768d 21h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion