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715 219d 0h leod /hrp_todo.txt Maphacks : Fix some errors and non-errors, found by mhk parser; notmd3 = notmd2 = notmd; nomd3anim = nomd2anim = nomdanim  
707 539d 13h leod /hrp_todo.txt Maphacks: set "move to infinity" to 'mdxoff 9999999' + 'pitch -1'  
690 1599d 8h leod /hrp_todo.txt UserMapHacks: a couple of 'recent' releases  
686 1788d 11h leod /hrp_todo.txt 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
648 2197d 1h leod /hrp_todo.txt UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
643 2271d 5h leod /hrp_todo.txt Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 2291d 8h leod /hrp_todo.txt #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 2309d 22h leod /hrp_todo.txt Add some newlines to DEFs for maintenance reasons; UserMapHacks  
640 2321d 2h leod /hrp_todo.txt UserMapHacks: big update  
639 2337d 4h leod /hrp_todo.txt Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
636 2370d 4h leod /hrp_todo.txt #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
635 2387d 23h leod /hrp_todo.txt 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
634 2409d 7h leod /hrp_todo.txt UserMapHacks: 2070, Aqua*, NSD group completed  
633 2423d 5h leod /hrp_todo.txt Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
630 2434d 3h leod /hrp_todo.txt Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
627 2440d 3h leod /hrp_todo.txt Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin
 
622 2451d 0h leod /hrp_todo.txt darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others
 
619 2457d 21h leod /hrp_todo.txt #2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update
 
614 2462d 20h leod /hrp_todo.txt move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;

fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks
 
594 2522d 0h leod /hrp_todo.txt UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations;
 

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