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573 2415d 9h leod /maphacks/3drealms/E1L2_13d.mhk Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
507 2538d 11h leod /maphacks/3drealms/E1L2_13d.mhk Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
490 2593d 14h leod /maphacks/3drealms/E1L2_13d.mhk Maphack fixes & updates  
489 2595d 7h leod /maphacks/3drealms/E1L2_13d.mhk UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
479 2638d 9h leod /maphacks/3drealms/E1L2_13d.mhk 3DRealms maphacks rearranged  
473 2642d 8h leod /maphacks/3drealms/E1L2_13d.mhk 1.3D maphacks: Fix Polymer lighting  
466 2643d 11h leod /maphacks/3drealms/E1L2_13d.mhk 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
435 2668d 9h leod /maphacks/3drealms/E1L2_13d.mhk tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
415 2709d 7h leod /maphacks/3drealms/E1L2_13d.mhk New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.