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Rev Age Author Path Log message Diff
727 1453d 5h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1453d 8h leod /maphacks/ Maphacks : tile comment consistency fix #3  
724 1454d 9h leod /maphacks/ Maphacks : Fix some more autodetected issues; start fixing tile comment consistency  
722 1500d 4h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1500d 7h leod /maphacks/ Maphacks: last touches before ...  
719 1510d 8h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
717 1512d 5h leod /maphacks/ Maphacks : Fix some more autodetected issues  
715 1519d 7h leod / Maphacks : Fix some errors and non-errors, found by mhk parser; notmd3 = notmd2 = notmd; nomd3anim = nomd2anim = nomdanim  
700 1912d 13h leod / Add "texturecache", "texturecache.index" and "VERSION" to svn:ignore list;
UserMapHacks: Support 20th Anniversary World Tour Ep.1-4, some restruct.
 
657 3443d 13h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
644 3569d 5h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
507 3992d 9h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
479 4092d 8h leod / 3DRealms maphacks rearranged  
466 4097d 9h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
435 4122d 7h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
415 4163d 5h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.