Rev |
Age |
Author |
Path |
Log message |
Diff |
683 |
3093d 3h |
leod |
/maphacks/ |
UserMapHacks: New York Rebellion Episode aka FM1X, and others |
|
681 |
3121d 7h |
leod |
/maphacks/ |
UserMapHacks: Orbital Oblivion Episode aka FM2X, and others |
|
679 |
3149d 7h |
leod |
/maphacks/ |
UserMapHacks: The usual mix of old and recent releases |
|
678 |
3208d 5h |
leod |
/maphacks/ |
UserMapHacks: interim checkin |
|
676 |
3228d 9h |
leod |
/maphacks/ |
UserMapHacks: Death Drive episode and some others, FM1/2X updates |
|
670 |
3312d 14h |
leod |
/maphacks/ |
UserMapHacks: DNE 2.0, replace spaces in file names |
|
667 |
3338d 4h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3362d 15h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
661 |
3383d 8h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
660 |
3403d 4h |
leod |
/ |
*** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513
UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts) |
|
659 |
3411d 6h |
leod |
/ |
Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts) |
|
647 |
3497d 13h |
leod |
/maphacks/ |
UserMapHacks: CBP and Attrition groups completed (YEAH!) |
|
646 |
3513d 6h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
643 |
3557d 12h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3577d 15h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3596d 5h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
640 |
3607d 9h |
leod |
/ |
UserMapHacks: big update |
|
639 |
3623d 11h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3646d 6h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
636 |
3656d 11h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|