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Subversion Repositories
duke3d_hrp
(root)
/
maphacks
/
stranger/
@ 725
– Rev 724
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724
1438d 7h
leod
/maphacks/
Maphacks : Fix some more autodetected issues; start fixing tile comment consistency
722
1484d 2h
leod
/maphacks/
...Finally: rearranging maphack tokens for great justice!
719
1494d 6h
leod
/maphacks/
Maphacks : move up 'Author' entries in *.mhk
717
1496d 3h
leod
/maphacks/
Maphacks : Fix some more autodetected issues
716
1502d 9h
leod
/maphacks/
Maphacks : move up 'author' entries in *_mhk.def
702
1856d 10h
leod
/maphacks/
UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13
695
2768d 12h
leod
/
Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
648
3481d 5h
leod
/
UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more
644
3553d 3h
leod
/
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
636
3654d 9h
leod
/
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.