Subversion Repositories duke3d_hrp

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Rev Age Author Path Log message Diff
727 1443d 21h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1444d 0h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1490d 20h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1501d 0h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
695 2775d 5h leod / Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
 
644 3559d 21h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
636 3661d 2h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.