Subversion Repositories duke3d_hrp

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Rev Age Author Path Log message Diff
727 1439d 18h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1439d 20h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1486d 17h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1496d 21h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
691 2859d 22h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
644 3555d 18h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
640 3607d 21h leod / UserMapHacks: big update  
636 3656d 23h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.