Subversion Repositories duke3d_hrp

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Rev Age Author Path Log message Diff
727 1449d 21h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1450d 0h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1496d 21h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1507d 1h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
691 2870d 2h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
644 3565d 21h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
640 3618d 1h leod / UserMapHacks: big update  
636 3667d 3h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.