Subversion Repositories duke3d_hrp

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Rev Age Author Path Log message Diff
727 1447d 14h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1447d 17h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1494d 14h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1504d 18h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
691 2867d 19h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
644 3563d 14h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
640 3615d 18h leod / UserMapHacks: big update  
636 3664d 20h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.