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573 2415d 9h leod /maphacks/usermaps_mhk.def Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
572 2419d 9h leod /maphacks/usermaps_mhk.def Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
569 2422d 6h leod /maphacks/usermaps_mhk.def prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
566 2429d 7h leod /maphacks/usermaps_mhk.def Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
549 2440d 8h leod /maphacks/usermaps_mhk.def 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
547 2447d 16h leod /maphacks/usermaps_mhk.def #2710 : 2013Cycloid model v1.2 by Tea Monster

UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01
546 2459d 15h leod /maphacks/usermaps_mhk.def Restore Polymer HRP hydrant location for 5.3 release consistency

UserMapHacks : random dukematch levels
543 2464d 11h leod /maphacks/usermaps_mhk.def UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
539 2466d 9h leod /maphacks/usermaps_mhk.def 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
536 2497d 16h leod /maphacks/usermaps_mhk.def UserMapHacks: In Duke We Trust aka Nitefall; MHK reviews  
510 2514d 13h leod /maphacks/usermaps_mhk.def UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
509 2520d 12h leod /maphacks/usermaps_mhk.def UserMapHacks: BaeReDX, Jungle Tour 3, Ruin; DukePlus maphacks completed & reviewed  
508 2530d 7h leod /maphacks/usermaps_mhk.def UserMapHacks: LORCH2, Haunted Castle; Duke in D.C. maphacks reviewed  
506 2543d 12h leod /maphacks/usermaps_mhk.def 0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps; : Linux patch by Helixhorned, set executable bit;

UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps
505 2552d 8h leod /maphacks/usermaps_mhk.def 0052_healthbottle (sixpack) by Steveeeie; 0053_firstaid moved to pickups_polymost

UserMapHacks : Suburbs, MatH: Suburbs
499 2565d 9h leod /maphacks/usermaps_mhk.def Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
498 2565d 11h leod /maphacks/usermaps_mhk.def UserMapHacks : WGRealms, Moonbase Accident, ...  
497 2571d 8h leod /maphacks/usermaps_mhk.def move MRCK maphacks  
496 2571d 9h leod /maphacks/usermaps_mhk.def UserMapHacks : Quantum Physics, KaiseR Land 1-3, BoSPX, and more  
495 2573d 11h leod /maphacks/usermaps_mhk.def UserMapHacks : WGCity, TTA2, Undesire, NBCBP, WCTime, and more

More maphack reviews

There seems to be a light at the end of the tunnel...

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