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660 3395d 16h leod / *** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513

UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts)
 
659 3403d 18h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
656 3428d 20h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
652 3444d 2h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
651 3456d 21h leod /maphacks/ Hi Roma Loom! Nice to see you back on duty :-)
UserMapHacks: blablabla
 
648 3475d 20h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
647 3490d 1h leod /maphacks/ UserMapHacks: CBP and Attrition groups completed (YEAH!)  
646 3505d 18h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3520d 2h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
644 3547d 17h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
643 3550d 0h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3570d 3h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3588d 17h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
640 3599d 21h leod / UserMapHacks: big update  
639 3615d 23h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
638 3638d 18h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
636 3648d 23h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
635 3666d 18h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
634 3688d 2h leod / UserMapHacks: 2070, Aqua*, NSD group completed  
633 3702d 0h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 

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