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714 142d 9h leod /tools/hrp_extract.bash Voxel Pack fallout: rescale or rename some items;
hrp_extract.bash: auto-mode recognises dukegdx.def, avoid multiple file extractions
 
711 299d 7h leod /tools/hrp_extract.bash Maphacks: ZERO, + some housekeeping;
hrp_extract: improve Voxel Pack handling
 
710 412d 16h leod /tools/hrp_extract.bash hrp_extract : major overhaul, change extension to "bash"

Rename Metropolitan MHKs
DEFs: remove TABs
HRP_EXTRACT:
- work on CON and GRP files as well, recognize "setdefname"
- AUTO Mode:
- extract complete mod, start at EDUKE.CON|GAME.CON|duke3d.def, respectively
- also search DUKE3D.GRP
- Speedup on Windows by using Bash's internal regex engine
- New "HRPTYPE"s: maphacks, voxels, auto
 
709 424d 19h leod /tools/hrp_extract.bash Maphacks: 20th Anniv. World Tour Ep.5, MSSP9, Shocking Twist  
708 432d 16h leod /tools/hrp_extract.bash Fix incomplete r703, update extraction

I should actually use the tools I created to avoid this very type of issues...
 
675 1847d 7h leod /tools/hrp_extract.bash HRP 5.4 post-release update  
673 1899d 6h leod /tools/hrp_extract.bash rename the "installer" folder to "tools", cleanup "tools";
update hrp_readme.txt (not complete)
 
662 1985d 13h leod /tools/hrp_extract.bash Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff
 
661 1991d 8h leod /tools/hrp_extract.bash *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
660 2011d 4h leod /tools/hrp_extract.bash *** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513

UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts)
 
659 2019d 6h leod /tools/hrp_extract.bash Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
657 2037d 14h leod /tools/hrp_extract.bash 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
656 2044d 9h leod /tools/hrp_extract.bash Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
645 2135d 14h leod /tools/hrp_extract.bash UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
643 2165d 13h leod /tools/hrp_extract.bash Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
639 2231d 11h leod /tools/hrp_extract.bash Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
506 2591d 12h leod /tools/hrp_extract.bash 0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;

UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps
 
491 2632d 13h leod /tools/hrp_extract.bash UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
431 2727d 7h leod /tools/hrp_extract.bash hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
415 2757d 5h leod /tools/hrp_extract.bash New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 

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