Rev |
Age |
Author |
Path |
Log message |
Diff |
5058 |
2220d 22h |
hendricks266 |
/ |
cache1d: Enumify the magic constants for "file is in a zip" and "file is in the filesystem". |
|
5057 |
2220d 22h |
hendricks266 |
/ |
Modify the modern mini-HUD so that:
1. Instead of the Mighty Foot using the Protective Boots inventory item as its icon, display no icon at all.
2. Adjust the ammo icon so that it is drawn at one-quarter size if its y-size is >=50 instead of >50. This fixes the display of Water Pistol Ammo in Duke Caribbean. |
|
5056 |
2234d 8h |
hendricks266 |
/ |
Add "globalflags" def token. Flag 1 is a kill switch for the tileshades and artmapping features. Flag 2 is kill switch for the GL fullbright rendering pass. |
|
5055 |
2234d 8h |
hendricks266 |
/ |
Change HICTINT_USEONART so that it applies tints to pal 0 of 8-bit tiles instead of their palswapped selves. Add HICTINT_APPLYOVERPALSWAP which applies tints to palswapped 8-bit tiles. Add HICTINT_APPLYOVERALTPAL, which applies tints to alt-pals of hightile textures. |
|
5054 |
2234d 21h |
hendricks266 |
/ |
Replace the drawing code for the level stats with nearly equivalent code that can be much more easily reproduced in CON. |
|
5053 |
2234d 21h |
hendricks266 |
/ |
Defs: When undefining a model, reset the angadd of its HUD settings to zero.
This fixes weapons not being displayed in Vaca+. |
|
5052 |
2235d 5h |
hendricks266 |
/ |
Amend r5048 to also reset ototalclock and lockclock, and to reset all three at the top of G_PlaybackDemo. |
|
5051 |
2235d 5h |
hendricks266 |
/ |
Partially revert r5020. It's okay to update totalclocklock in G_DrawRooms(), but we must continue updating it in drawrooms() so as to not break the editor and every other BUILD game.
¿Por qué no los dos? |
|
5050 |
2235d 20h |
hendricks266 |
/ |
Expand the grpinfo feature to allow defining GRPs requiring NAM, NAPALM, or WWII GI. |
|
5049 |
2235d 20h |
hendricks266 |
/ |
In G_PlaybackDemo(), update totalclocklock when G_DrawRooms() is not called and therefore does not update it. This fixes ART animations displaying in the main menu. |
|
5048 |
2235d 20h |
hendricks266 |
/ |
Reset totalclock to zero for each MAIN_LOOP_RESTART. |
|
5047 |
2235d 20h |
hendricks266 |
/ |
CON: Add EVENT_DISPLAYROOMSCAMERA and EVENT_DISPLAYSTART.
EVENT_DISPLAYROOMSCAMERA functions exactly like EVENT_DISPLAYROOMS, including RETURN values, but for the ud.camerasprite >= 0 case.
EVENT_DISPLAYSTART is executed immediately after the screen background is cleared and drawn. Ensure its RETURN value is zero, because it is currently not being used.
WARNING: Consult the devs before using EVENT_DISPLAYSTART. Its position in the display code sequence is not finalized. |
|
5046 |
2235d 20h |
hendricks266 |
/ |
CON: Add EVENT_DISPLAYCAMERAOSD. Set RETURN to -1 to disable it.
From this event, if "getactor[THISACTOR].htg_t 0" is zero, then the camera is functional. Nonzero values indicate the camera has been destroyed, which is only possible when the CAMERASDESTRUCTABLE parameter of gamestartup has been enabled. |
|
5045 |
2235d 20h |
hendricks266 |
/ |
CON: Add EVENT_DISPLAYLEVELSTATS. Set RETURN to -1 to disable them. |
|
5044 |
2235d 20h |
hendricks266 |
/ |
C-CON: Add read-only userdef members "gametypeflags" and "m_gametypeflags", which return GametypeFlags[ud.coop] and GametypeFlags[ud.m_coop] respectively. |
|
5043 |
2235d 20h |
hendricks266 |
/ |
C-CON: Add read-only userdef members "usevoxels", "usehightile", and "usemodels". |
|
5042 |
2235d 20h |
hendricks266 |
/ |
Restore the shade of a tiled MENUTILE to 8, rather than 16. |
|
5041 |
2235d 20h |
hendricks266 |
/ |
Disable EF_HIDEFROMMP pending proper consideration when multiplayer is closer to being ready. |
|
5040 |
2235d 21h |
hendricks266 |
/ |
Fix a compiler warning with USE_OPENGL=0. |
|
5039 |
2240d 2h |
hendricks266 |
/ |
CON: Add "resetplayerflags". Flag 1 means "don't ask the user if they want to load". |
|