Rev |
Age |
Author |
Path |
Log message |
Diff |
5058 |
2128d 3h |
hendricks266 |
/ |
cache1d: Enumify the magic constants for "file is in a zip" and "file is in the filesystem". |
|
5057 |
2128d 3h |
hendricks266 |
/ |
Modify the modern mini-HUD so that:
1. Instead of the Mighty Foot using the Protective Boots inventory item as its icon, display no icon at all.
2. Adjust the ammo icon so that it is drawn at one-quarter size if its y-size is >=50 instead of >50. This fixes the display of Water Pistol Ammo in Duke Caribbean. |
|
5056 |
2141d 13h |
hendricks266 |
/ |
Add "globalflags" def token. Flag 1 is a kill switch for the tileshades and artmapping features. Flag 2 is kill switch for the GL fullbright rendering pass. |
|
5055 |
2141d 13h |
hendricks266 |
/ |
Change HICTINT_USEONART so that it applies tints to pal 0 of 8-bit tiles instead of their palswapped selves. Add HICTINT_APPLYOVERPALSWAP which applies tints to palswapped 8-bit tiles. Add HICTINT_APPLYOVERALTPAL, which applies tints to alt-pals of hightile textures. |
|
5054 |
2142d 2h |
hendricks266 |
/ |
Replace the drawing code for the level stats with nearly equivalent code that can be much more easily reproduced in CON. |
|
5053 |
2142d 2h |
hendricks266 |
/ |
Defs: When undefining a model, reset the angadd of its HUD settings to zero.
This fixes weapons not being displayed in Vaca+. |
|
5052 |
2142d 10h |
hendricks266 |
/ |
Amend r5048 to also reset ototalclock and lockclock, and to reset all three at the top of G_PlaybackDemo. |
|
5051 |
2142d 10h |
hendricks266 |
/ |
Partially revert r5020. It's okay to update totalclocklock in G_DrawRooms(), but we must continue updating it in drawrooms() so as to not break the editor and every other BUILD game.
¿Por qué no los dos? |
|
5050 |
2143d 2h |
hendricks266 |
/ |
Expand the grpinfo feature to allow defining GRPs requiring NAM, NAPALM, or WWII GI. |
|
5049 |
2143d 2h |
hendricks266 |
/ |
In G_PlaybackDemo(), update totalclocklock when G_DrawRooms() is not called and therefore does not update it. This fixes ART animations displaying in the main menu. |
|
5048 |
2143d 2h |
hendricks266 |
/ |
Reset totalclock to zero for each MAIN_LOOP_RESTART. |
|
5047 |
2143d 2h |
hendricks266 |
/ |
CON: Add EVENT_DISPLAYROOMSCAMERA and EVENT_DISPLAYSTART.
EVENT_DISPLAYROOMSCAMERA functions exactly like EVENT_DISPLAYROOMS, including RETURN values, but for the ud.camerasprite >= 0 case.
EVENT_DISPLAYSTART is executed immediately after the screen background is cleared and drawn. Ensure its RETURN value is zero, because it is currently not being used.
WARNING: Consult the devs before using EVENT_DISPLAYSTART. Its position in the display code sequence is not finalized. |
|
5046 |
2143d 2h |
hendricks266 |
/ |
CON: Add EVENT_DISPLAYCAMERAOSD. Set RETURN to -1 to disable it.
From this event, if "getactor[THISACTOR].htg_t 0" is zero, then the camera is functional. Nonzero values indicate the camera has been destroyed, which is only possible when the CAMERASDESTRUCTABLE parameter of gamestartup has been enabled. |
|
5045 |
2143d 2h |
hendricks266 |
/ |
CON: Add EVENT_DISPLAYLEVELSTATS. Set RETURN to -1 to disable them. |
|
5044 |
2143d 2h |
hendricks266 |
/ |
C-CON: Add read-only userdef members "gametypeflags" and "m_gametypeflags", which return GametypeFlags[ud.coop] and GametypeFlags[ud.m_coop] respectively. |
|
5043 |
2143d 2h |
hendricks266 |
/ |
C-CON: Add read-only userdef members "usevoxels", "usehightile", and "usemodels". |
|
5042 |
2143d 2h |
hendricks266 |
/ |
Restore the shade of a tiled MENUTILE to 8, rather than 16. |
|
5041 |
2143d 2h |
hendricks266 |
/ |
Disable EF_HIDEFROMMP pending proper consideration when multiplayer is closer to being ready. |
|
5040 |
2143d 2h |
hendricks266 |
/ |
Fix a compiler warning with USE_OPENGL=0. |
|
5039 |
2147d 8h |
hendricks266 |
/ |
CON: Add "resetplayerflags". Flag 1 means "don't ask the user if they want to load". |
|