Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
5055 |
2147d 4h |
hendricks266 |
/polymer/eduke32/build/ |
Change HICTINT_USEONART so that it applies tints to pal 0 of 8-bit tiles instead of their palswapped selves. Add HICTINT_APPLYOVERPALSWAP which applies tints to palswapped 8-bit tiles. Add HICTINT_APPLYOVERALTPAL, which applies tints to alt-pals of hightile textures. |
|
/polymer/eduke32/build/include/hightile.h /polymer/eduke32/build/src/polymost.c /polymer/eduke32/build/src/texcache.c
|
5054 |
2147d 17h |
hendricks266 |
/polymer/eduke32/source/ |
Replace the drawing code for the level stats with nearly equivalent code that can be much more easily reproduced in CON. |
|
/polymer/eduke32/source/game.c /polymer/eduke32/source/menus.c
|
5053 |
2147d 17h |
hendricks266 |
/polymer/eduke32/build/src/ |
Defs: When undefining a model, reset the angadd of its HUD settings to zero.
This fixes weapons not being displayed in Vaca+. |
|
/polymer/eduke32/build/src/mdsprite.c
|
5052 |
2148d 1h |
hendricks266 |
/polymer/eduke32/source/ |
Amend r5048 to also reset ototalclock and lockclock, and to reset all three at the top of G_PlaybackDemo. |
|
/polymer/eduke32/source/demo.c /polymer/eduke32/source/game.c
|
5051 |
2148d 1h |
hendricks266 |
/polymer/eduke32/build/src/ |
Partially revert r5020. It's okay to update totalclocklock in G_DrawRooms(), but we must continue updating it in drawrooms() so as to not break the editor and every other BUILD game.
¿Por qué no los dos? |
|
/polymer/eduke32/build/src/engine.c
|
5050 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
Expand the grpinfo feature to allow defining GRPs requiring NAM, NAPALM, or WWII GI. |
|
/polymer/eduke32/source/common_game.h /polymer/eduke32/source/grpscan.c
|
5049 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
In G_PlaybackDemo(), update totalclocklock when G_DrawRooms() is not called and therefore does not update it. This fixes ART animations displaying in the main menu. |
|
/polymer/eduke32/source/demo.c
|
5048 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
Reset totalclock to zero for each MAIN_LOOP_RESTART. |
|
/polymer/eduke32/source/game.c
|
5047 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
CON: Add EVENT_DISPLAYROOMSCAMERA and EVENT_DISPLAYSTART.
EVENT_DISPLAYROOMSCAMERA functions exactly like EVENT_DISPLAYROOMS, including RETURN values, but for the ud.camerasprite >= 0 case.
EVENT_DISPLAYSTART is executed immediately after the screen background is cleared and drawn. Ensure its RETURN value is zero, because it is currently not being used.
WARNING: Consult the devs before using EVENT_DISPLAYSTART. Its position in the display code sequence is not finalized. |
|
/polymer/eduke32/source/events_defs.h /polymer/eduke32/source/game.c /polymer/eduke32/source/gamedef.c /polymer/eduke32/source/lunatic/con_lang.lua
|
5046 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
CON: Add EVENT_DISPLAYCAMERAOSD. Set RETURN to -1 to disable it.
From this event, if "getactor[THISACTOR].htg_t 0" is zero, then the camera is functional. Nonzero values indicate the camera has been destroyed, which is only possible when the CAMERASDESTRUCTABLE parameter of gamestartup has been enabled. |
|
/polymer/eduke32/source/events_defs.h /polymer/eduke32/source/game.c /polymer/eduke32/source/gamedef.c /polymer/eduke32/source/lunatic/con_lang.lua
|
5045 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
CON: Add EVENT_DISPLAYLEVELSTATS. Set RETURN to -1 to disable them. |
|
/polymer/eduke32/source/events_defs.h /polymer/eduke32/source/game.c /polymer/eduke32/source/gamedef.c /polymer/eduke32/source/lunatic/con_lang.lua
|
5044 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
C-CON: Add read-only userdef members "gametypeflags" and "m_gametypeflags", which return GametypeFlags[ud.coop] and GametypeFlags[ud.m_coop] respectively. |
|
/polymer/eduke32/source/gamedef.c /polymer/eduke32/source/gamedef.h /polymer/eduke32/source/gamestructures.c
|
5043 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
C-CON: Add read-only userdef members "usevoxels", "usehightile", and "usemodels". |
|
/polymer/eduke32/source/gamedef.c /polymer/eduke32/source/gamedef.h /polymer/eduke32/source/gamestructures.c
|
5042 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
Restore the shade of a tiled MENUTILE to 8, rather than 16. |
|
/polymer/eduke32/source/game.c
|
5041 |
2148d 16h |
hendricks266 |
/polymer/eduke32/source/ |
Disable EF_HIDEFROMMP pending proper consideration when multiplayer is closer to being ready. |
|
/polymer/eduke32/source/global.h /polymer/eduke32/source/menus.c
|
5040 |
2148d 16h |
hendricks266 |
/polymer/eduke32/build/src/ |
Fix a compiler warning with USE_OPENGL=0. |
|
/polymer/eduke32/build/src/defs.c
|
5039 |
2152d 22h |
hendricks266 |
/polymer/eduke32/source/ |
CON: Add "resetplayerflags". Flag 1 means "don't ask the user if they want to load". |
|
/polymer/eduke32/source/gamedef.c /polymer/eduke32/source/gamedef.h /polymer/eduke32/source/gameexec.c /polymer/eduke32/source/gameexec.h /polymer/eduke32/source/lunatic/con_lang.lua /polymer/eduke32/source/lunatic/control.lua /polymer/eduke32/source/lunatic/lunacon.lua /polymer/eduke32/source/lunatic/lunatic_game.c
|
5038 |
2154d 16h |
hendricks266 |
/polymer/eduke32/build/include/ |
Amend previous commit. DONT_BUILD. |
|
/polymer/eduke32/build/include/compat.h
|
5037 |
2154d 16h |
hendricks266 |
/polymer/eduke32/ |
BSD: Build system fixes/improvements. DONT_BUILD. |
|
/polymer/eduke32/Makefile /polymer/eduke32/Makefile.common /polymer/eduke32/build/include/a.h /polymer/eduke32/build/include/compat.h /polymer/eduke32/build/src/baselayer.c /polymer/eduke32/build/src/compat.c /polymer/eduke32/build/src/crc32.c /polymer/eduke32/source/common.c
|
5036 |
2155d 10h |
helixhorned |
/polymer/eduke32/source/lunatic/ |
LunaCON: add 'definevolumeflags' to keyword pattern, re-apply some changes of r5026.
DONT_BUILD. |
|
/polymer/eduke32/source/lunatic/con_lang.lua /polymer/eduke32/source/lunatic/lunacon.lua
|