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Rev Age Author Path Log message Diff
8530 295d 9h hendricks266 / Eliminate duplicate build_icon.ico  
8529 295d 9h hendricks266 / music_external.cpp: Only include winbits.h #ifdef _WIN32  
8528 295d 9h hendricks266 / actors.cpp: Address -Wsometimes-uninitialized warnings  
8527 295d 9h hendricks266 / Engine: Fix -Wunused-parameter warnings  
8526 295d 9h hendricks266 / Audiolib: Fix -Wheader-guard warning  
8525 303d 13h hendricks266 / SW: Fix FindDistance3D calls to not z>>4 at the call site

This is handled by the function itself now.

Fixes the distance issue with the ceiling fan.
 
8524 303d 13h hendricks266 / SW: Draw the crosshair actually centered

Thanks to Striker for the tip.
 
8523 303d 13h hendricks266 / Make the Polymode cstat bits Duke-only by translating them to tspr->clipdist  
8522 303d 13h hendricks266 / Move TSPR_EXTRA_MDHACK from extra to clipdist  
8521 303d 13h hendricks266 / Refactor tsprite creation into renderAddTSpriteFromSprite  
8520 303d 13h hendricks266 / Make tspritetype its own distinct struct  
8519 303d 13h hendricks266 / Mostly clean up the codebase in preparation for tspritetype != uspritetype

Remaining exceptions:
SW - ConnectCopySprite
CON and M32Script - pSprite/pUSprite
 
8518 303d 13h hendricks266 / Add information to cstat enums  
8517 303d 13h hendricks266 / SW: Detect absence of pic_yinyang and use pic_shuriken1 for cursor instead

Fixes menu usability with game data versions before 1.2
 
8516 303d 13h hendricks266 / SW: Avoid memory leaks when playing a new music file  
8515 303d 13h hendricks266 / SW: Run all allocations through Xmalloc et al  
8514 303d 13h hendricks266 / SW: Add music format auto upgrading

Example: e1l01.mid --> e1l01.flac
 
8513 303d 13h hendricks266 / Duke: Slightly refactor S_TryFormats  
8512 303d 13h hendricks266 / SW: Unconditionally addsearchpath("music")

This way the various packagings of the game will see music if the exe is dropped in, even if no registry detection is successful.
 
8511 303d 13h hendricks266 / SW: Add GRP scanning for the Europe, UK, and "Special Edition" versions

These have no differences that affect gameplay.
Europe - slightly corrupted tile #28
UK - slightly corrupted tiles #2811, #4349
"Special Edition" - added CREDITS.TXT

I have confirmed that the corrupt versions were actually mastered that way.

Thanks to RoyBatty.
 

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