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Rev Age Author Path Log message Diff
8531 263d 20h hendricks266 / Apple .app bundle stuff  
8530 263d 20h hendricks266 / Eliminate duplicate build_icon.ico  
8529 263d 20h hendricks266 / music_external.cpp: Only include winbits.h #ifdef _WIN32  
8528 263d 20h hendricks266 / actors.cpp: Address -Wsometimes-uninitialized warnings  
8527 263d 20h hendricks266 / Engine: Fix -Wunused-parameter warnings  
8526 263d 20h hendricks266 / Audiolib: Fix -Wheader-guard warning  
8525 272d 0h hendricks266 / SW: Fix FindDistance3D calls to not z>>4 at the call site

This is handled by the function itself now.

Fixes the distance issue with the ceiling fan.
 
8524 272d 0h hendricks266 / SW: Draw the crosshair actually centered

Thanks to Striker for the tip.
 
8523 272d 0h hendricks266 / Make the Polymode cstat bits Duke-only by translating them to tspr->clipdist  
8522 272d 0h hendricks266 / Move TSPR_EXTRA_MDHACK from extra to clipdist  
8521 272d 0h hendricks266 / Refactor tsprite creation into renderAddTSpriteFromSprite  
8520 272d 0h hendricks266 / Make tspritetype its own distinct struct  
8519 272d 0h hendricks266 / Mostly clean up the codebase in preparation for tspritetype != uspritetype

Remaining exceptions:
SW - ConnectCopySprite
CON and M32Script - pSprite/pUSprite
 
8518 272d 0h hendricks266 / Add information to cstat enums  
8517 272d 0h hendricks266 / SW: Detect absence of pic_yinyang and use pic_shuriken1 for cursor instead

Fixes menu usability with game data versions before 1.2
 
8516 272d 0h hendricks266 / SW: Avoid memory leaks when playing a new music file  
8515 272d 0h hendricks266 / SW: Run all allocations through Xmalloc et al  
8514 272d 0h hendricks266 / SW: Add music format auto upgrading

Example: e1l01.mid --> e1l01.flac
 
8513 272d 0h hendricks266 / Duke: Slightly refactor S_TryFormats  
8512 272d 0h hendricks266 / SW: Unconditionally addsearchpath("music")

This way the various packagings of the game will see music if the exe is dropped in, even if no registry detection is successful.
 

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