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Rev Age Author Path Log message Diff
5077 2215d 18h terminx / Minor kplib optimizations, DONT_BUILD.  
5076 2215d 18h terminx / Win32 debug build filename case checking now uses GetShortPathNameA()/GetLongPathNameA() instead of the slow SHGetFileInfo(). Since this works by requesting the shortened 8.3 filename for a file and then requesting the proper long version of that result, it has the side effect of breaking the functionality on NTFS volumes where the user has explicitly disabled the creation of 8.3 filenames. DONT_BUILD.  
5075 2215d 18h terminx / Large batch of Polymost changes, including:

-lots of stylistic rewrites
-further improvements to anti-fighting code for wall and floor sprites (introduces three new cvars, r_wspr_offset, r_wspr_offset_variance, and r_fspr_offset)
-fixed brief HOM when traversing through a one-way masked wall
-seldomly used "alphahack" feature for hightile textures now represents alpha cutoff internally as a single byte instead of a float
-fixes a handful of issues where geometry failed to draw at certain coordinates from certain angles in certain resolutions
-renames a couple of cvars
 
5074 2215d 18h terminx / Abort animvpx playback if uploading the texture for a frame throws a GL error. DONT_BUILD.  
5073 2215d 18h terminx / int64_t -> uint64_t in swap64bit(). DONT_BUILD.  
5072 2215d 18h terminx / Polymer tsectortype usage. DONT_BUILD.  
5071 2215d 18h terminx / Minor stylistic changes, fix FPS counter and other 2D drawing in Polymer.  
5070 2215d 18h terminx / Remove unused buffer to fix warning, DONT_BUILD.  
5069 2215d 18h terminx / Further gamevar changes/optimizations. This also fixes a bug Fox reported with the "shortcut" access to structure members that's tacked on to GetVar, where if the value of the index you're trying to access happened to equal the ID of the current sprite, it would act as if the variable passed was THISACTOR.  
5068 2215d 18h terminx / Swap position of "load game" and "options" on main menu so that "load game" follows "new game", for consistency with the slightly different menu you get while in-game.  
5067 2215d 18h terminx / "Stylistic changes"

Translation: I made some stuff const because I felt like it.
 
5066 2215d 18h terminx / More Android changes. DONT_BUILD.  
5065 2215d 18h terminx / Remove WeaponChoice* from eduke32.cfg and transition setting to "wchoice" cvar. This commit also removes an Android hack and changes the order of some of the in-game "F" key handling, just because it bugged me that some of them were out of order.  
5064 2216d 10h hendricks266 / Amend "renamefile" def token to ensure its proper use. renamefile <GRP/SSI CRC32> <file number> <new filename>  
5063 2216d 13h hendricks266 / Expand the quote #13 auto-replacement to catch "OPEN" and "ANY BUTTON" in addition to "SPACE".  
5062 2216d 13h hendricks266 / Add the Duke DC and Duke Caribbean SSI files to the list of group files automatically detected and added to the startup window.  
5061 2216d 13h hendricks266 / Defs: Add token "renamefile", which renames a file in a GRP or SSI file, in memory. 8.3 restrictions apply.  
5060 2216d 13h hendricks266 / cache1d: Add support for loading SSI files.  
5059 2216d 13h hendricks266 / cache1d: Allow loading GRP files from within other GRP files.  
5058 2216d 13h hendricks266 / cache1d: Enumify the magic constants for "file is in a zip" and "file is in the filesystem".  

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