Rev |
Age |
Author |
Path |
Log message |
Diff |
5077 |
2215d 18h |
terminx |
/ |
Minor kplib optimizations, DONT_BUILD. |
|
5076 |
2215d 18h |
terminx |
/ |
Win32 debug build filename case checking now uses GetShortPathNameA()/GetLongPathNameA() instead of the slow SHGetFileInfo(). Since this works by requesting the shortened 8.3 filename for a file and then requesting the proper long version of that result, it has the side effect of breaking the functionality on NTFS volumes where the user has explicitly disabled the creation of 8.3 filenames. DONT_BUILD. |
|
5075 |
2215d 18h |
terminx |
/ |
Large batch of Polymost changes, including:
-lots of stylistic rewrites
-further improvements to anti-fighting code for wall and floor sprites (introduces three new cvars, r_wspr_offset, r_wspr_offset_variance, and r_fspr_offset)
-fixed brief HOM when traversing through a one-way masked wall
-seldomly used "alphahack" feature for hightile textures now represents alpha cutoff internally as a single byte instead of a float
-fixes a handful of issues where geometry failed to draw at certain coordinates from certain angles in certain resolutions
-renames a couple of cvars |
|
5074 |
2215d 18h |
terminx |
/ |
Abort animvpx playback if uploading the texture for a frame throws a GL error. DONT_BUILD. |
|
5073 |
2215d 18h |
terminx |
/ |
int64_t -> uint64_t in swap64bit(). DONT_BUILD. |
|
5072 |
2215d 18h |
terminx |
/ |
Polymer tsectortype usage. DONT_BUILD. |
|
5071 |
2215d 18h |
terminx |
/ |
Minor stylistic changes, fix FPS counter and other 2D drawing in Polymer. |
|
5070 |
2215d 18h |
terminx |
/ |
Remove unused buffer to fix warning, DONT_BUILD. |
|
5069 |
2215d 18h |
terminx |
/ |
Further gamevar changes/optimizations. This also fixes a bug Fox reported with the "shortcut" access to structure members that's tacked on to GetVar, where if the value of the index you're trying to access happened to equal the ID of the current sprite, it would act as if the variable passed was THISACTOR. |
|
5068 |
2215d 18h |
terminx |
/ |
Swap position of "load game" and "options" on main menu so that "load game" follows "new game", for consistency with the slightly different menu you get while in-game. |
|
5067 |
2215d 18h |
terminx |
/ |
"Stylistic changes"
Translation: I made some stuff const because I felt like it. |
|
5066 |
2215d 18h |
terminx |
/ |
More Android changes. DONT_BUILD. |
|
5065 |
2215d 18h |
terminx |
/ |
Remove WeaponChoice* from eduke32.cfg and transition setting to "wchoice" cvar. This commit also removes an Android hack and changes the order of some of the in-game "F" key handling, just because it bugged me that some of them were out of order. |
|
5064 |
2216d 10h |
hendricks266 |
/ |
Amend "renamefile" def token to ensure its proper use. renamefile <GRP/SSI CRC32> <file number> <new filename> |
|
5063 |
2216d 13h |
hendricks266 |
/ |
Expand the quote #13 auto-replacement to catch "OPEN" and "ANY BUTTON" in addition to "SPACE". |
|
5062 |
2216d 13h |
hendricks266 |
/ |
Add the Duke DC and Duke Caribbean SSI files to the list of group files automatically detected and added to the startup window. |
|
5061 |
2216d 13h |
hendricks266 |
/ |
Defs: Add token "renamefile", which renames a file in a GRP or SSI file, in memory. 8.3 restrictions apply. |
|
5060 |
2216d 13h |
hendricks266 |
/ |
cache1d: Add support for loading SSI files. |
|
5059 |
2216d 13h |
hendricks266 |
/ |
cache1d: Allow loading GRP files from within other GRP files. |
|
5058 |
2216d 13h |
hendricks266 |
/ |
cache1d: Enumify the magic constants for "file is in a zip" and "file is in the filesystem". |
|