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eduke32
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_clang-format
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8638
342d 3h
terminx
/_clang-format
Bump clang-format ColumnLimit to 165
7819
544d 11h
terminx
/_clang-format
Minor _clang-format tweaks
7256
765d 11h
terminx
/_clang-format
Set AllowShortCaseLabelsOnASingleLine to false and AlignAfterOpenBracket to Align in _clang-format
7090
815d 13h
terminx
/_clang-format
Minor update to _clang-format
6859
1001d 2h
terminx
/_clang-format
Disable AllowShortLoopsOnASingleLine in clang-format
6835
1003d 6h
terminx
/_clang-format
Bump clang-format ColumnLimit to 150
6055
1447d 2h
hendricks266
/_clang-format
The great repository rearrangement of 2017.
Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
5826
1605d 11h
terminx
/_clang-format
The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.
5820
1605d 11h
terminx
/_clang-format
Update _clang-format file. DONT_BUILD.
4742
2249d 0h
terminx
/_clang-format
Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD.