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Subversion Repositories
eduke32
(root)
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platform/
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8795
286d 15h
hendricks266
/platform/
Disable the call to WIN_UpdateClipCursorForWindows in WIN_PumpEvents
Achieved by hex-editing libSDL2.a to change a JE (0x74) to JMP (0xEB).
This should improve micro stuttering-issues on Windows. My settings:
r_vsync 2
r_maxfps 0
win_systemtimermode 1
win_performancemode 1
8753
304d 23h
terminx
/platform/
Remove deleted file from VS project, must have been missed when the file was actually deleted from the repo
8752
304d 23h
terminx
/platform/
sf2 synthesizer WIP
Patch from Nuke.YKT.
8738
310d 1h
terminx
/platform/
I forgot this bunch of SDL2 headers like an idiot
8734
310d 1h
terminx
/platform/
Make gamestructures a proper object
8729
310d 1h
terminx
/platform/
Enable debugging symbols in MSVC release builds for profiling
8709
310d 1h
terminx
/platform/
Merge fix16.cpp and fix16_str.cpp
8706
310d 1h
terminx
/platform/
SDL 2.0.12
8705
310d 1h
terminx
/platform/
Fix VS project
8663
318d 3h
ny00123
/platform/
Use mmulti.cpp instead of mmulti_null.cpp.
8649
321d 18h
hendricks266
/platform/
Rename screentext.cpp to text.cpp
8603
348d 19h
hendricks266
/platform/
SW: Add new game banner
8590
348d 19h
hendricks266
/platform/
macOS: Add NSSupportsAutomaticGraphicsSwitching to Info.plist
8577
348d 19h
hendricks266
/platform/
Remove references to standalone ENet folder from VS projects
8532
378d 16h
hendricks266
/platform/
Give the Xcode project a sorely needed update
8531
378d 16h
hendricks266
/platform/
Apple .app bundle stuff
8424
397d 3h
terminx
/platform/
Don't build SW and the Kenbuild test game by default in VS
8412
405d 2h
terminx
/platform/
Fix SW compilation under VS
8394
405d 2h
terminx
/platform/
Change VS project DiagnosticsFormat option
8387
405d 2h
terminx
/platform/
Remove driver_nosound from audiolib
Why? Because it's fucking useless. If we want to waste CPU on outputting nothing, SDL has us covered with its "dummy" audio backend.
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