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8663 405d 14h ny00123 /platform/Apple/EDuke32.xcodeproj/ Use mmulti.cpp instead of mmulti_null.cpp.  
8649 409d 5h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Rename screentext.cpp to text.cpp  
8532 466d 2h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Give the Xcode project a sorely needed update  
7443 754d 10h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Rename net.* to network.*  
7359 774d 4h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Add buildvfs, abstraction layer for file I/O.

Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.
 
6365 1364d 16h terminx /platform/Apple/EDuke32.xcodeproj/ Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz.  
6285 1388d 1h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.  
6073 1508d 4h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Remove HAVE_INTTYPES define.

No #else was ever provided for any build system that lacks inttypes besides MSVC.
 
6056 1532d 2h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Bring the previous commit into effect.  
6055 1532d 3h hendricks266 /platform/Apple/EDuke32.xcodeproj/ The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
 
5964 1569d 7h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Mac: Port the startup window to entirely programmatic code. Death to nibs!  
5963 1569d 7h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.  
5958 1569d 7h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Apple: Fix Xcode build due to accumulated file additions and moves.  
5957 1569d 7h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Apple: Accept Xcode's suggestions for changes to our project file.  
5941 1597d 8h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.  
5780 1763d 6h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Replace uses of the HAVE_DS and HAVE_SDL preprocessor macros with MIXERTYPEWIN and MIXERTYPESDL.  
5691 1842d 7h hendricks266 /platform/Apple/EDuke32.xcodeproj/ OS X: Only build the SDLMain object with SDL 1.2.  
5690 1842d 7h hendricks266 /platform/Apple/EDuke32.xcodeproj/ GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.  
5672 1842d 7h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Un-break the iOS build.  
5633 1870d 6h hendricks266 /platform/Apple/EDuke32.xcodeproj/ Xcode: Add recently created game source files to project.  

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