Rev |
Age |
Author |
Path |
Log message |
Diff |
5038 |
2190d 16h |
hendricks266 |
/polymer/ |
Amend previous commit. DONT_BUILD. |
|
5037 |
2190d 16h |
hendricks266 |
/polymer/ |
BSD: Build system fixes/improvements. DONT_BUILD. |
|
5036 |
2191d 10h |
helixhorned |
/polymer/ |
LunaCON: add 'definevolumeflags' to keyword pattern, re-apply some changes of r5026.
DONT_BUILD. |
|
5035 |
2191d 10h |
helixhorned |
/polymer/ |
engine.c: style-cleanup getzrange(). DONT_BUILD. |
|
5034 |
2198d 2h |
hendricks266 |
/polymer/ |
Menus: Fix assorted issues in MENU_NETOPTIONS. |
|
5033 |
2198d 2h |
hendricks266 |
/polymer/ |
CON: Add "definevolumeflags", currently equipped to hide an episode from the single player and/or multiplayer screens.
enum
{
EF_HIDEFROMSP = 1<<0,
EF_HIDEFROMMP = 1<<1,
}; |
|
5032 |
2198d 2h |
hendricks266 |
/polymer/ |
CON: Extend undefinevolume so that it also undefines all levels in the specified volume. |
|
5031 |
2198d 2h |
hendricks266 |
/polymer/ |
CON: Rename "cutscene" command to "startcutscene". |
|
5030 |
2198d 4h |
helixhorned |
/polymer/ |
synthesis.sh: CPLUSPLUS=0 for the 32-bit Lunatic build, too.
BUILD_LUNATIC now, maybe? |
|
5029 |
2198d 4h |
helixhorned |
/polymer/ |
Lunatic: update user_defs, CPLUSPLUS=0 in synthesis.sh, disable 'cutscene' for now.
BUILD_LUNATIC. |
|
5028 |
2198d 4h |
helixhorned |
/polymer/ |
Makefile.common: fix "disallow building Lunatic with C++" (r4979). DONT_BUILD. |
|
5027 |
2198d 4h |
helixhorned |
/polymer/ |
Lunatic: update files from LuaJIT. DONT_BUILD. |
|
5026 |
2198d 4h |
helixhorned |
/polymer/ |
Lunatic: fix a couple of typo-like issues found by listglobals.sh. DONT_BUILD. |
|
5025 |
2198d 11h |
helixhorned |
/polymer/ |
menus.c: fix two unused-variable warnings. |
|
5024 |
2198d 11h |
helixhorned |
/polymer/ |
Classic/Polymost: factor out update of starting sectnum, use updatesectorbreadth().
The latter means that running perpendicular thin sector is handled better
if there are e.g. TROR sectors in the same x/y space. |
|
5023 |
2199d 1h |
terminx |
/polymer/ |
Remove a couple of Android-specific menu items I accidentally left enabled on PC. |
|
5022 |
2200d 2h |
helixhorned |
/polymer/ |
gamedef.c: tweak g_keywdate[] entries. |
|
5021 |
2200d 2h |
helixhorned |
/polymer/ |
actors.c: make Enforcers and Troopers avoid ST1 sectors as in Duke3D.
That is, resurrect the stayput condition for LIZMAN and non-flying
LIZTROOP, but only if changing from a non-ST1 sector. DONT_BUILD. |
|
5020 |
2201d 2h |
helixhorned |
/polymer/ |
Stick update of 'totalclocklock' at beginning of G_DrawRooms() instead of drawrooms().
This fixes engine-side sprite animation in the following scenario: CON code
wants to draw a scene from EVENT_DISPLAYREST, but since it covers the whole
screen, disables the drawing of the 3D scene beforehand (RETURN set to 1 from
EVENT_DISPLAYROOMS). DONT_BUILD. |
|
5019 |
2201d 6h |
helixhorned |
/polymer/ |
m32script: in 'for i drawnsprites' handling, back up and restore sprite MAXSPRITES-1.
This fixes the level 5 corruption encountered when issuing that iteration.
(Because the last sprite would be changed from e.g. statnum MAXSTATUS to 0.)
It is also mandatory anyhow since the last sprite may be contained in the map. |
|