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4647 2376d 3h hendricks266 /polymer/eduke32/ Fix the Wii build and clean up remaining warnings. DONT_BUILD.  
4646 2376d 23h hendricks266 /polymer/eduke32/ OS X: Add a preliminary Xcode project. DONT_BUILD.  
4645 2378d 5h hendricks266 /polymer/eduke32/ Fix warnings in menus.c. DONT_BUILD.  
4644 2378d 7h hendricks266 /polymer/eduke32/ Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.  
4643 2389d 9h helixhorned /polymer/eduke32/ Fix an oob access in parsedefinitions_game(). DONT_BUILD.  
4642 2393d 11h terminx /polymer/eduke32/ Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.  
4641 2393d 11h terminx /polymer/eduke32/ Set SDL_GL_ACCELERATED_VISUAL to 1  
4640 2394d 9h terminx /polymer/eduke32/ I'm retarded. DONT_BUILD.  
4639 2394d 23h terminx /polymer/eduke32/ Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.  
4638 2394d 23h terminx /polymer/eduke32/ Fix usage of uninitialized value  
4637 2394d 23h terminx /polymer/eduke32/ Re-use temporary buffer for tilefromtexture true color -> paletted conversion and free when finished with the .def instead of freeing and re-allocating for every tile  
4636 2394d 23h terminx /polymer/eduke32/ polymost_invsqrt(), reorganize pthtyp for better member alignment  
4635 2394d 23h terminx /polymer/eduke32/ Faster C versions of ksgn() and klabs()  
4634 2394d 23h terminx /polymer/eduke32/ kplib optimizations and cleanup; faster versions of some functions, #ifdef out support for a couple of useless formats  
4633 2394d 23h terminx /polymer/eduke32/ I thought I was clever, MinGW thought I should eat shit.  
4632 2394d 23h terminx /polymer/eduke32/ Blrintf  
4631 2394d 23h terminx /polymer/eduke32/ Gamevar cleanup: drop "register" qualifiers, shuffle a few things around.  
4630 2394d 23h terminx /polymer/eduke32/ Suppress tile and sound remapping debug output in debug builds when not using -condebug  
4629 2394d 23h terminx /polymer/eduke32/ Add assertion for memory error handler in debug builds, add .def load time information to log, call Gv_ResetSystemDefaults() at startup to populate fake tilesizx/tilesizy arrays for CON  
4628 2395d 0h terminx /polymer/eduke32/ Free h_labels table when done compiling CONs  

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