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Subversion Repositories
eduke32
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polymer
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eduke32/
– Rev 4647
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4647
2283d 9h
hendricks266
/polymer/eduke32/
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
4646
2284d 5h
hendricks266
/polymer/eduke32/
OS X: Add a preliminary Xcode project. DONT_BUILD.
4645
2285d 11h
hendricks266
/polymer/eduke32/
Fix warnings in menus.c. DONT_BUILD.
4644
2285d 12h
hendricks266
/polymer/eduke32/
Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.
4643
2296d 15h
helixhorned
/polymer/eduke32/
Fix an oob access in parsedefinitions_game(). DONT_BUILD.
4642
2300d 16h
terminx
/polymer/eduke32/
Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
4641
2300d 16h
terminx
/polymer/eduke32/
Set SDL_GL_ACCELERATED_VISUAL to 1
4640
2301d 15h
terminx
/polymer/eduke32/
I'm retarded. DONT_BUILD.
4639
2302d 5h
terminx
/polymer/eduke32/
Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
4638
2302d 5h
terminx
/polymer/eduke32/
Fix usage of uninitialized value
4637
2302d 5h
terminx
/polymer/eduke32/
Re-use temporary buffer for tilefromtexture true color -> paletted conversion and free when finished with the .def instead of freeing and re-allocating for every tile
4636
2302d 5h
terminx
/polymer/eduke32/
polymost_invsqrt(), reorganize pthtyp for better member alignment
4635
2302d 5h
terminx
/polymer/eduke32/
Faster C versions of ksgn() and klabs()
4634
2302d 5h
terminx
/polymer/eduke32/
kplib optimizations and cleanup; faster versions of some functions, #ifdef out support for a couple of useless formats
4633
2302d 5h
terminx
/polymer/eduke32/
I thought I was clever, MinGW thought I should eat shit.
4632
2302d 5h
terminx
/polymer/eduke32/
Blrintf
4631
2302d 5h
terminx
/polymer/eduke32/
Gamevar cleanup: drop "register" qualifiers, shuffle a few things around.
4630
2302d 5h
terminx
/polymer/eduke32/
Suppress tile and sound remapping debug output in debug builds when not using -condebug
4629
2302d 5h
terminx
/polymer/eduke32/
Add assertion for memory error handler in debug builds, add .def load time information to log, call Gv_ResetSystemDefaults() at startup to populate fake tilesizx/tilesizy arrays for CON
4628
2302d 5h
terminx
/polymer/eduke32/
Free h_labels table when done compiling CONs
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