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4647 2377d 13h hendricks266 /polymer/eduke32/build/ Fix the Wii build and clean up remaining warnings. DONT_BUILD.  
4646 2378d 9h hendricks266 /polymer/eduke32/build/ OS X: Add a preliminary Xcode project. DONT_BUILD.  
4644 2379d 16h hendricks266 /polymer/eduke32/build/ Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.  
4642 2394d 20h terminx /polymer/eduke32/build/ Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.  
4641 2394d 20h terminx /polymer/eduke32/build/ Set SDL_GL_ACCELERATED_VISUAL to 1  
4640 2395d 19h terminx /polymer/eduke32/build/ I'm retarded. DONT_BUILD.  
4639 2396d 9h terminx /polymer/eduke32/build/ Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.  
4638 2396d 9h terminx /polymer/eduke32/build/ Fix usage of uninitialized value  
4637 2396d 9h terminx /polymer/eduke32/build/ Re-use temporary buffer for tilefromtexture true color -> paletted conversion and free when finished with the .def instead of freeing and re-allocating for every tile  
4636 2396d 9h terminx /polymer/eduke32/build/ polymost_invsqrt(), reorganize pthtyp for better member alignment  
4635 2396d 9h terminx /polymer/eduke32/build/ Faster C versions of ksgn() and klabs()  
4634 2396d 9h terminx /polymer/eduke32/build/ kplib optimizations and cleanup; faster versions of some functions, #ifdef out support for a couple of useless formats  
4632 2396d 9h terminx /polymer/eduke32/build/ Blrintf  
4625 2396d 9h terminx /polymer/eduke32/build/ Faster CRC32 implementation (slicing-by-4 for 32-bit platforms and slicing-by-8 for 64-bit)  
4623 2396d 9h terminx /polymer/eduke32/build/ More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.  
4620 2396d 9h terminx /polymer/eduke32/build/ Fix build error  
4619 2396d 9h terminx /polymer/eduke32/build/ Clean up the "X" variants of malloc and friends to avoid unncessary function calls and parameter passing  
4618 2396d 9h terminx /polymer/eduke32/build/ Make glColor3f() available as bglColor3f()  
4617 2396d 9h terminx /polymer/eduke32/build/ Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread  
4607 2396d 9h terminx /polymer/eduke32/build/ Extra files for previous commits  

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