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eduke32
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/
polymer
/
eduke32
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build
/
include
/
compat.h
– Rev 5075
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5075
2125d 2h
terminx
/polymer/eduke32/build/include/compat.h
Large batch of Polymost changes, including:
-lots of stylistic rewrites
-further improvements to anti-fighting code for wall and floor sprites (introduces three new cvars, r_wspr_offset, r_wspr_offset_variance, and r_fspr_offset)
-fixed brief HOM when traversing through a one-way masked wall
-seldomly used "alphahack" feature for hightile textures now represents alpha cutoff internally as a single byte instead of a float
-fixes a handful of issues where geometry failed to draw at certain coordinates from certain angles in certain resolutions
-renames a couple of cvars
5038
2146d 19h
hendricks266
/polymer/eduke32/build/include/compat.h
Amend previous commit. DONT_BUILD.
5037
2146d 19h
hendricks266
/polymer/eduke32/build/include/compat.h
BSD: Build system fixes/improvements. DONT_BUILD.
5013
2159d 1h
terminx
/polymer/eduke32/build/include/compat.h
MSVC build fix.
5005
2162d 19h
hendricks266
/polymer/eduke32/build/include/compat.h
Apple: Update Xcode project and build system. DONT_BUILD.
4989
2165d 21h
terminx
/polymer/eduke32/build/include/compat.h
More Android changes. DONT_BUILD.
4942
2182d 15h
hendricks266
/polymer/eduke32/build/include/compat.h
Simplify the macros used for distinguishing between OS X and iOS.
4937
2189d 3h
helixhorned
/polymer/eduke32/build/include/compat.h
Lunatic: fix build and linking. DONT_BUILD.
- t{sector,wall}type are simply typedef'd to the non-t versions
- make FORCE_INLINE unconditional of DISABLE_INLINING (otherwise there are
multiple definitions of these functions)
- update lunatic/doc/lpeg-lunatic.patch to apply against the LPeg 0.12 I just
downloaded
4893
2196d 22h
terminx
/polymer/eduke32/build/include/compat.h
Make FORCE_INLINE aware of DISABLE_INLINING. DONT_BUILD.
4853
2211d 8h
hendricks266
/polymer/eduke32/build/include/compat.h
Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging.
4852
2211d 8h
hendricks266
/polymer/eduke32/build/include/compat.h
Introduce preprocessor token EDUKE32_TOUCH_DEVICES that covers both Android and iOS, and replace selected instances of __ANDROID__ with it.
4802
2230d 19h
hendricks266
/polymer/eduke32/build/include/compat.h
Refine the previous commit a bit. DONT_BUILD.
4801
2230d 22h
hendricks266
/polymer/eduke32/build/include/compat.h
Mac OS X: Add detection of the Steam and GOG releases of Duke 3D and the Steam release of NAM. DONT_BUILD.
4785
2237d 7h
helixhorned
/polymer/eduke32/build/include/compat.h
Fix build on platforms not magically #defining UNREFERENCED_PARAMETER. DONT_BUILD.
4783
2238d 4h
terminx
/polymer/eduke32/build/include/compat.h
Fix warnings with VS2013 update 4. DONT_BUILD.
4768
2240d 19h
hendricks266
/polymer/eduke32/build/include/compat.h
Some minor fixes. DONT_BUILD.
4766
2242d 22h
hendricks266
/polymer/eduke32/build/include/compat.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
4763
2243d 6h
hendricks266
/polymer/eduke32/build/include/compat.h
Eliminate the printf_nowarn stuff that has long since been supplanted by TrackerCast. DONT_BUILD.
4762
2244d 19h
hendricks266
/polymer/eduke32/build/include/compat.h
Fix some things when building on OS X. DONT_BUILD.
4747
2246d 14h
terminx
/polymer/eduke32/build/include/compat.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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