Subversion Repositories eduke32

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
4646 2229d 2h hendricks266 /polymer/eduke32/build/src/SDLMain.m OS X: Add a preliminary Xcode project. DONT_BUILD.  
4644 2230d 10h hendricks266 /polymer/eduke32/build/src/SDLMain.m Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.  
4543 2316d 23h hendricks266 /polymer/eduke32/build/src/SDLMain.m Ball-busting Makefile restructure.

DONT_BUILD.
 
3551 2822d 2h terminx /polymer/eduke32/build/src/SDLMain.m Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir.  
3368 2880d 13h hendricks266 /polymer/eduke32/build/src/SDLMain.m Bring the SDL.h include in SDLMain.m up to speed with driver_sdl.c in jaudiolib and sdl_inc.h in the engine. Also address some Apple macro problems.  
1906 3447d 19h helixhorned /polymer/eduke32/build/src/SDLMain.m Replacing 'NSApp' with the value returned from [NSApplication sharedApplication] is the last step to avoid null addresses in the x86 code. Go figure...  
1905 3447d 19h helixhorned /polymer/eduke32/build/src/SDLMain.m A couple more OSX tweaks: pull in 'nibless' SDLMain.m into tree for future hacking, fix backspace ('delete') key in OSD, almost everything to make x86 binaries actually run.