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Subversion Repositories
eduke32
(root)
/
polymer
/
eduke32
/
platform
/
Apple/
– Rev 6053
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6053
1545d 18h
hendricks266
/polymer/eduke32/platform/Apple/
Remove empty folders. DONT_BUILD.
5964
1574d 11h
hendricks266
/polymer/eduke32/platform/Apple/
Mac: Port the startup window to entirely programmatic code. Death to nibs!
5963
1574d 11h
hendricks266
/polymer/eduke32/platform/Apple/
Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.
5958
1574d 11h
hendricks266
/polymer/eduke32/platform/Apple/
Apple: Fix Xcode build due to accumulated file additions and moves.
5957
1574d 11h
hendricks266
/polymer/eduke32/platform/Apple/
Apple: Accept Xcode's suggestions for changes to our project file.
5941
1602d 12h
hendricks266
/polymer/eduke32/platform/Apple/
Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.
5780
1768d 10h
hendricks266
/polymer/eduke32/platform/Apple/
Replace uses of the HAVE_DS and HAVE_SDL preprocessor macros with MIXERTYPEWIN and MIXERTYPESDL.
5691
1847d 12h
hendricks266
/polymer/eduke32/platform/Apple/
OS X: Only build the SDLMain object with SDL 1.2.
5690
1847d 12h
hendricks266
/polymer/eduke32/platform/Apple/
GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.
5672
1847d 12h
hendricks266
/polymer/eduke32/platform/Apple/
Un-break the iOS build.
5633
1875d 10h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Add recently created game source files to project.
5632
1875d 10h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Require full screen.
5631
1875d 10h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Fix launching on iOS 6.
5630
1875d 10h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Fix iOS hardware deployment.
5566
1923d 7h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: HAVE_VORBIS and HAVE_FLAC under OS X
5565
1923d 7h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Enable many more compiler warnings.
(and fix some compiler settings)
5564
1923d 7h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Add GameController.framework, needed by SDL2, when building for iOS.
5563
1923d 7h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Don't link libs to libs.
5562
1923d 7h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Bump OS X deployment target to 10.10, because I run that on my machine and Homebrew's libs target it. Also set the iOS deployment target to 6.0, the minimum Xcode will allow me.
5561
1923d 7h
hendricks266
/polymer/eduke32/platform/Apple/
Xcode: Update file listings.
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