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5064 2129d 21h hendricks266 /polymer/eduke32/source/common.c Amend "renamefile" def token to ensure its proper use. renamefile <GRP/SSI CRC32> <file number> <new filename>  
5062 2129d 23h hendricks266 /polymer/eduke32/source/common.c Add the Duke DC and Duke Caribbean SSI files to the list of group files automatically detected and added to the startup window.  
5037 2150d 22h hendricks266 /polymer/eduke32/source/common.c BSD: Build system fixes/improvements. DONT_BUILD.  
5005 2166d 22h hendricks266 /polymer/eduke32/source/common.c Apple: Update Xcode project and build system. DONT_BUILD.  
4989 2170d 0h terminx /polymer/eduke32/source/common.c More Android changes. DONT_BUILD.  
4948 2186d 17h hendricks266 /polymer/eduke32/source/common.c Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.  
4887 2203d 14h hendricks266 /polymer/eduke32/source/common.c When using search paths detected from a Megaton installation, also use the SC-55 oggs included with it.  
4886 2203d 14h hendricks266 /polymer/eduke32/source/common.c Clean up autodetected game install search paths on all platforms that use them.

This should prevent Lunar Apocalypse from becoming Nuclear Winter with Megaton on Linux and Mac.
 
4811 2229d 7h helixhorned /polymer/eduke32/source/common.c Move g_noFloorPal[] to the engine side and adapt other stuff accordingly.

- 'nofloorpalrange' DEF token: now handled for both game and editor (for the
latter, it's effective only for "shade preview" mode, [']+[X]).
- in generatefogpals(), assign g_noFloorPal[] = 1 for every generated (default)
fog pal; get rid of its return value / g_firstFogPal
 
4805 2234d 19h hendricks266 /polymer/eduke32/source/common.c BSD: Fix the previous commit. DONT_BUILD.  
4804 2234d 19h hendricks266 /polymer/eduke32/source/common.c Linux: Add detection of the Steam releases of Duke 3D and NAM. DONT_BUILD.  
4802 2234d 22h hendricks266 /polymer/eduke32/source/common.c Refine the previous commit a bit. DONT_BUILD.  
4801 2235d 1h hendricks266 /polymer/eduke32/source/common.c Mac OS X: Add detection of the Steam and GOG releases of Duke 3D and the Steam release of NAM. DONT_BUILD.  
4790 2240d 23h hendricks266 /polymer/eduke32/source/common.c Windows: Detect installation paths of 3DR's Duke Nukem 3D package, the 3DR Anthology, and the NAM Steam release.  
4789 2240d 23h hendricks266 /polymer/eduke32/source/common.c Remove the structure fields in grpscan.c that blocked my code for allowing NAM, NAPALM, and WWII GI to fall back to GAME.CON.  
4697 2274d 12h terminx /polymer/eduke32/source/common.c Fix a couple of clang warnings. DONT_BUILD.  
4594 2304d 2h hendricks266 /polymer/eduke32/source/common.c Update the known locations of the addons in a Megaton installation. DONT_BUILD.  
4584 2333d 18h helixhorned /polymer/eduke32/source/common.c Fix USE_OPENGL=0 build.  
4564 2367d 23h hendricks266 /polymer/eduke32/source/common.c Split parts of loadlookups() into generatefogpals() and fillemptylookups(), and move Duke-specific LOOKUP.DAT behavior to G_LoadLookups() in source/common.c, which contains the call to loadlookups() as factored out from astub.c and game.c.

DONT_BUILD.
 
4559 2367d 23h hendricks266 /polymer/eduke32/source/common.c Move code non-specific to Duke Nukem 3D from source/common.c to a new build/src/common.c.

DONT_BUILD.
 

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