Rev |
Age |
Author |
Path |
Log message |
Diff |
4989 |
2260d 15h |
terminx |
/polymer/eduke32/source/game.h |
More Android changes. DONT_BUILD. |
|
4986 |
2260d 15h |
terminx |
/polymer/eduke32/source/game.h |
Minor sound cleanup... clean up crappy old code, remove obsolete "FXDevice" and "MusicDevice" variables, etc. |
|
4968 |
2263d 12h |
hendricks266 |
/polymer/eduke32/source/game.h |
Factor out generation of strings for time values in the bonus screen. This involves the creation of ud.playerbest. |
|
4945 |
2277d 8h |
hendricks266 |
/polymer/eduke32/source/game.h |
Add events EVENT_DISPLAYINACTIVEMENU and EVENT_DISPLAYINACTIVEMENUREST and userdef members m_origin_x and m_origin_y.
This allows for CON screen display code to use menu animations. The following is an example of how to adapt screen features that should animate.
before:
onevent EVENT_DISPLAYMENUREST
ifvare current_menu 0 // main menu
{
setvar x 1
setvar y 1
rotatesprite x y zoom ang tilenum shade pal orientation 0 0 xdim ydim
}
endevent
after:
state DisplayMenuCommon
ifvare RETURN 0 // main menu
{
getuserdef[THISACTOR].m_origin_x x
getuserdef[THISACTOR].m_origin_y y
addvar x 65536
addvar y 65536
rotatesprite16 x y zoom ang tilenum shade pal orientation 0 0 xdim ydim
}
ends
onevent EVENT_DISPLAYMENUREST state DisplayMenuCommon endevent
onevent EVENT_DISPLAYINACTIVEMENUREST state DisplayMenuCommon endevent |
|
4919 |
2287d 13h |
terminx |
/polymer/eduke32/source/game.h |
Implement better fade-out for quotes and for the mouse cursor in the menu. |
|
4890 |
2291d 15h |
terminx |
/polymer/eduke32/source/game.h |
MSVC C++ build fixes. DONT_BUILD. |
|
4826 |
2315d 2h |
hendricks266 |
/polymer/eduke32/source/game.h |
Fix the MAXJOYBUTTONS discrepancy between _control.h and gamedefs.h. |
|
4811 |
2319d 21h |
helixhorned |
/polymer/eduke32/source/game.h |
Move g_noFloorPal[] to the engine side and adapt other stuff accordingly.
- 'nofloorpalrange' DEF token: now handled for both game and editor (for the
latter, it's effective only for "shade preview" mode, [']+[X]).
- in generatefogpals(), assign g_noFloorPal[] = 1 for every generated (default)
fog pal; get rid of its return value / g_firstFogPal |
|
4766 |
2337d 15h |
hendricks266 |
/polymer/eduke32/source/game.h |
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD. |
|
4747 |
2341d 7h |
terminx |
/polymer/eduke32/source/game.h |
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD. |
|
4738 |
2346d 12h |
hendricks266 |
/polymer/eduke32/source/game.h |
Set up mouse cursor display in menus, with idle timeout fully implemented. No functionality yet. DONT_BUILD. |
|
4687 |
2367d 13h |
hendricks266 |
/polymer/eduke32/source/game.h |
Two files forgotten in the previous commit. DONT_BUILD. |
|
4677 |
2369d 16h |
terminx |
/polymer/eduke32/source/game.h |
Forgot this in a previous commit, just removes a function prototype I moved elsewhere |
|
4587 |
2417d 2h |
helixhorned |
/polymer/eduke32/source/game.h |
Allow DEFining music for which there is no CON music; Add 'music' OSD command.
The OSD command is invoked like "music E5L3" (case insensitively). |
|
4564 |
2458d 13h |
hendricks266 |
/polymer/eduke32/source/game.h |
Split parts of loadlookups() into generatefogpals() and fillemptylookups(), and move Duke-specific LOOKUP.DAT behavior to G_LoadLookups() in source/common.c, which contains the call to loadlookups() as factored out from astub.c and game.c.
DONT_BUILD. |
|
4560 |
2458d 13h |
hendricks266 |
/polymer/eduke32/source/game.h |
Progress towards KenBuild Editor, part 2.
DONT_BUILD. |
|
4558 |
2458d 13h |
hendricks266 |
/polymer/eduke32/source/game.h |
Progress towards KenBuild Editor, part 1.
DONT_BUILD. |
|
4557 |
2458d 13h |
hendricks266 |
/polymer/eduke32/source/game.h |
Elimininate some codedup between game.c and astub.c.
DONT_BUILD. |
|
4541 |
2466d 11h |
hendricks266 |
/polymer/eduke32/source/game.h |
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
DONT_BUILD. |
|
4516 |
2499d 21h |
hendricks266 |
/polymer/eduke32/source/game.h |
Instead of displaying "Unknown GRP - EDuke32", simply display "EDuke32".
Much classier this way. |
|