Rev |
Age |
Author |
Path |
Log message |
Diff |
5964 |
1573d 14h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
Mac: Port the startup window to entirely programmatic code. Death to nibs! |
|
5380 |
2016d 13h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
OS X: Fix -Wdeprecated-declarations compiler warnings in the startup windows. |
|
5103 |
2213d 7h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
Restructure the GRP scanning functionality. Outwardly, this allows GRP selections with special handling (the add-ons and NAM) to function properly when the Windows or GTK startup windows do not run, namely with the OS X startup window, and using the -gamegrp command line parameter on any other platform, or on all of the both under dedicated server mode, |
|
4647 |
2372d 19h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
Fix the Wii build and clean up remaining warnings. DONT_BUILD. |
|
4644 |
2374d 23h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD. |
|
4558 |
2455d 13h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
Progress towards KenBuild Editor, part 1.
DONT_BUILD. |
|
3334 |
3031d 9h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
Clean up some file and directory structure.
* Renamed source/jaudiolib/third-party/mingw32 to source/jaudiolib/third-party/Windows.
* Moved source/jaudiolib/third-party/Windows/include to source/jaudiolib/third-party/common/include to use both on Windows and Apple.
* Deleted Apple/lib/include/{ogg,vorbis}/, see previous point.
* Deleted Apple/lib/libvorbisenc.a, 6MB saved.
* Moved Apple/lib/lib{ogg,vorbis,vorbisfile}.a to source/jaudiolib/third-party/Apple/lib, where they belong.
* Moved source files in Apple/ to source/, where they belong. (SDLMain.[mh] stay.)
* Deleted source/jaudiolib/third-party/{ogg,vorbis}.framework, not used any more.
* Renamed "StartupWinController*" to "startosx*". |
|
2726 |
3240d 4h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
The handling for grp, con, and def filenames has been massively cleaned up and factored into common.c. A new header, common_game.h, was created because common.h was placed in build/include (see r2542) and we need a common header for things that strictly should not be in the engine. RTS file names were also improved but some of the patterned changes were already made in r2420, and they were not factored because they are strictly part of the game, not the editor.
NAM and Napalm can now share their con, def, and rts files if the one for their respective game is not present because the con and rts files are identical.
Also, decapitalize two string literals missed in r2540. |
|
2537 |
3309d 15h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
OS X: Fix more warnings. |
|
2431 |
3327d 1h |
helixhorned |
/polymer/eduke32/source/startosx.game.m |
OS X: whitespace-cleanup Objective-C files. Also does TAB-->space. |
|
2430 |
3327d 1h |
helixhorned |
/polymer/eduke32/source/startosx.game.m |
OS X: fix and enable startup windows; enable PPC build in osxbuild.sh. |
|
2429 |
3327d 1h |
helixhorned |
/polymer/eduke32/source/startosx.game.m |
OS X Objective-C files: NSApp -> nsapp as before for a PPC linkage fix
Note: I'm not really sure whether I'm initializing it in the right places. |
|
2396 |
3331d 10h |
hendricks266 |
/polymer/eduke32/source/startosx.game.m |
JFDuke3D port: OS X Startup Window, copied almost verbatim
It needs to have the sound quality box removed and the Game directory box added, possibly among other things. |
|