Subversion Repositories eduke32


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Rev Age Author Path Log message Diff
2543 3305d 11h helixhorned /polymer/eduke32/source/ Capitalize numgrpfiles macro to NUMGRPFILES.  
1820 3694d 0h terminx /polymer/eduke32/source/ Consolidate POLYMOST preprocessor define into USE_OPENGL, remove SUPERBUILD preprocessor define, add additional mode to neartag() to skip sprite searches and speed up processing (and enable for CON_OPERATE), fix issue with nearby single instance sounds not playing due to out of range sounds blocking their playback, fix issue with settings.cfg being reset to default bindings when running a mod that specifies its own cfg base name, improve CON structure member interface read/write performance, fix a bug with CON "move" pointer validation  
1729 3794d 10h terminx /polymer/eduke32/source/ remove obsolete CON compile warnings about affecting multiplayer sync, add -nodinput compatibility parameter to work around DirectInput crash issues on certain systems, fix  
1677 3908d 0h terminx /polymer/eduke32/source/ Global thermonuclear code rape  
1652 3976d 22h terminx /polymer/eduke32/source/ Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes  
1587 4105d 10h terminx /polymer/eduke32/source/ Clean out remaining changes from tree... this is mostly crap like variable name cleanup  
1564 4140d 7h plagman /polymer/eduke32/source/ Fix the build with POLYMER=0 or USE_OPENGL=0.  
1527 4207d 2h terminx /polymer/eduke32/source/ Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024  
1457 4294d 7h terminx /polymer/eduke32/source/ fix building with MSVC after Helixhorned's commit
fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
1454 4297d 6h terminx /polymer/eduke32/source/ Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander  
1425 4327d 2h terminx /polymer/eduke32/source/ Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc  
1399 4330d 13h terminx /polymer/eduke32/source/ MSVC fixes + clean out tree  
1329 4381d 2h terminx /polymer/eduke32/source/ Nothing important  
1327 4382d 3h terminx /polymer/eduke32/source/  
1326 4382d 9h terminx /polymer/eduke32/source/  
1325 4382d 10h terminx /polymer/eduke32/source/  
1229 4436d 16h terminx /polymer/eduke32/source/ new version of astyle  
1221 4454d 7h terminx /polymer/eduke32/source/  
1205 4477d 23h terminx /polymer/eduke32/source/ ass rape  
1188 4499d 8h terminx /polymer/eduke32/source/  

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