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Rev Age Author Path Log message Diff
8791 378d 4h hendricks266 /source/ WT Incinerator projectile velocity hotfix from Nuke.YKT  
8790 378d 5h hendricks266 /source/ Implement WT episode 5 ending  
8789 378d 5h hendricks266 /source/ Implement WT's widescreen tiles  
8788 378d 5h hendricks266 /source/ Implement hardcoded WT stuff

Includes the new weapon, enemy projectiles, and breakable objects.

Patch from Nuke.YKT.

I edited it some, mostly to add the proper "if (WORLDTOUR)" checks.
 
8787 378d 5h hendricks266 /source/ Fix negative viewtypes to match what World Tour expects  
8786 378d 5h hendricks266 /source/ Cleanup some Duke game logic, mostly to allow easier chaining to the default case  
8785 378d 5h hendricks266 /source/ Fix mistake in .rc  
8784 383d 4h terminx /source/ Update TinySoundFont to 21c07c0bcd702e7adf3db349ac926914b98d17ce  
8783 383d 4h terminx /source/ Clean up audiolib format detection a little bit  
8782 383d 4h terminx /source/ Misc audiolib cleanup changes

This was split from another commit to make the other commit clearer. These changes don't really do much of anything.
 
8781 385d 16h ny00123 /source/ SW: Revert the automapping changes from r5207. Using engine-side code
brought back in r7873, this should restore the behaviors of DOS v1.2.
 
8780 385d 16h ny00123 /source/ Add set of polymost2d to 0 which was missed in r8711 to resizeglcheck.
Fixes tiled automap rendering in SW, without breaking the status bar
as in the case of r8766.
 
8779 385d 16h ny00123 /source/ Revert the change of call to FAF_DrawRooms into a conditional one,
as done in r8766, since this breaks status bar output in tiled
overhead map with Polymost. Do add comment about this for now.
 
8778 386d 1h terminx /source/ Restore previously selected .sf2 filename when the file selector is canceled by pressing esc  
8777 386d 1h terminx /source/ Remove a bunch of dead code relating to reading and writing configuration data in eduke32.cfg for stuff we don't even support anymore, or that is saved in settings.cfg now instead  
8776 386d 1h terminx /source/ Move mouse x-scale and y-scale to the main mouse setup menu and get rid of Advanced Mouse

This also normalizes the scale sliders to a displayed range of 0 - 1.0, and adds in_mousexscale and in_mouseyscale cvars to hold the values.
 
8775 386d 1h terminx /source/ Update TinySoundFont to 031e4fecc37f8dc59725127941ae3d1f64867ff0  
8774 386d 1h terminx /source/ Rename SF2_Load() to SF2_LoadBank() and fix the newline at the end of the error message that occurs if passed a bad filename  
8773 386d 1h terminx /source/ Remove the leading slash from the .sf2 bank filename if it's the only slash in the string  
8772 386d 1h terminx /source/ Improve handling of menu options that may be hidden in-between visits to a menu  
8771 386d 1h terminx /source/ Refresh ud.config.MusicDevice and the menu sound configuration display variables after applying new settings

This helps keep the menu state synchronized with the actual sound system state in cases where the requested configuration was rejected for some reason (unsupported playback frequency, missing .sf2 file, etc).
 
8770 388d 8h terminx /source/ Update TinySoundFont to 91c24e1620a8f9c13be1aa21698757e5ad5a95a6  
8769 388d 8h terminx /source/ Make TinySoundFont effect sample block size configurable via cvar  
8768 388d 18h ny00123 /source/ Expand Nuke.YKT's patch from SVN r7414 to cover all 32-bit platforms.
Fixes non-deterministic white rectangles rendering bug in PCExhumed.
 
8767 388d 18h ny00123 /source/ Remove unused FAF_DebugView variable from sw/src/brooms.cpp. The
corresponding variable in rooms.cpp is used if DEBUG is defined
to nonzero.
 
8766 388d 18h ny00123 /source/ sw/src/draw.cpp: Don't draw rooms if textured overhead map is drawn
later. This also turns out to fix a Polymost-specific bug revealed
in SVN r8711. Further remove a call to PicInView which does nothing.
 
8765 389d 13h terminx /source/ Fix crash in menu file selector when no files OR directories are available to display  
8764 389d 14h terminx /source/ Fix FURY=1 build  
8763 390d 6h terminx /source/ Fix stupid menu bug  
8762 390d 10h terminx /source/ GCC 9.3.0 Windows build fix  
8761 390d 10h terminx /source/ Fix GCC 9.3.0 signedness warning  
8760 390d 10h terminx /source/ Add file selector for choosing which .sf2 bank to use

This also adds a menu option for OPL3 stereo mode. Windows MME output device selection is probably next (this can already be done through the console).
 
8759 390d 10h terminx /source/ Stylistic changes to driver_winmm

This changes the code formatting and style of driver_winmm to better match our style guidelines.
 
8758 390d 10h terminx /source/ Move a couple things around in the audiolib headers so we can access them from the game code  
8757 390d 10h terminx /source/ The most minor of audiolib cleanups  
8756 390d 10h terminx /source/ Fix swinging doors not automatically closing anymore after rebounding if they hit a player or actor when trying to close  
8755 390d 10h terminx /source/ More SF2 work

Now automatically detects a .sf2 file placed in the game directory if the mus_sf2_bank cvar is unset.
 
8754 390d 10h terminx /source/ Clamp SF2 sustain and attenuation  
8752 390d 10h terminx /source/ sf2 synthesizer WIP

Patch from Nuke.YKT.
 
8751 393d 22h ny00123 /source/ SW: Make quitting by closing the window, now done via CON_Quit,
a bit more usable in multiplayer, hiding the engine's console.