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Rev Age Author Path Log message Diff
6056 1724d 4h hendricks266 /source/mact/include/_control.h/ Bring the previous commit into effect.  
6055 1724d 5h hendricks266 /source/mact/include/_control.h/ The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
5768 1965d 10h hendricks266 /source/mact/include/_control.h/ Remove trailing whitespace from anything we don't need to rebase from an upstream.  
5662 2048d 15h terminx /source/mact/include/_control.h/ pragma once for mact headers.  
4827 2499d 20h hendricks266 /source/mact/include/_control.h/ Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.  
4826 2499d 20h hendricks266 /source/mact/include/_control.h/ Fix the MAXJOYBUTTONS discrepancy between _control.h and gamedefs.h.  
4766 2522d 10h hendricks266 /source/mact/include/_control.h/ Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.  
4747 2526d 2h terminx /source/mact/include/_control.h/ Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.  
4541 2651d 6h hendricks266 /source/mact/include/_control.h/ Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.

3527 3160d 23h helixhorned /source/mact/include/_control.h/ Remove some duplicate or unused control layer defines.

- MAXJOYBUTTONS is out of sync between the two definitions
fail to compile if this becomes false.
3124 3271d 16h helixhorned /source/mact/include/_control.h/ Clean up control.c.

- Remove everything using CONTROL_KeyMapping, which was only written to.
- Remove unused functions, make local ones static.
- Remove private function declarations in _control.h.
3116 3273d 12h hendricks266 /source/mact/include/_control.h/ Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.

Credit to Plagman for the idea and doing the work on the game side, which is included in this commit.

(Building as C++ will give us features with which we can make improvements and optimizations on the multiplayer code and Polymer.)
2940 3349d 17h helixhorned /source/mact/include/_control.h/ control layer: comment out some unused functions and stuff.  
1658 4139d 17h terminx /source/mact/include/_control.h/ rotatesprite and multivoc have a rape baby

No, seriously. Adds widescreen aware rotatesprite and works out half a dozen huge problems in the sound system, among other things.
1552 4339d 5h terminx /source/mact/include/_control.h/ Ball-busting true client-server multiplayer prototype/alpha/whatever  
1492 4426d 7h terminx /source/mact/include/_control.h/ Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes  
1346 4562d 9h terminx /source/mact/include/_control.h/ Remove jmact/types.h in favor of standardized inttypes.h stuff  
1144 4718d 2h terminx /source/mact/include/_control.h/  
1124 4728d 1h terminx /source/mact/include/_control.h/ Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)  
1121 4734d 3h terminx /source/mact/include/_control.h/  

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