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1658 3867d 0h terminx /polymer/eduke32/ rotatesprite and multivoc have a rape baby

No, seriously. Adds widescreen aware rotatesprite and works out half a dozen huge problems in the sound system, among other things.
 
/polymer/eduke32/build/include/build.h
/polymer/eduke32/build/include/cache1d.h
/polymer/eduke32/build/include/polymer.h
/polymer/eduke32/build/include/polymost.h
/polymer/eduke32/build/src/cache1d.c
/polymer/eduke32/build/src/engine.c
/polymer/eduke32/build/src/osd.c
/polymer/eduke32/build/src/polymer.c
/polymer/eduke32/build/src/polymost.c
/polymer/eduke32/build/src/sdlayer.c
/polymer/eduke32/build/src/winlayer.c
/polymer/eduke32/source/_functio.h
/polymer/eduke32/source/actors.c
/polymer/eduke32/source/anim.c
/polymer/eduke32/source/duke3d.h
/polymer/eduke32/source/enet/Makefile
/polymer/eduke32/source/enet/Makefile.msvc
/polymer/eduke32/source/enet/include/enet/callbacks.h
/polymer/eduke32/source/enet/include/enet/enet.h
/polymer/eduke32/source/enet/include/enet/protocol.h
/polymer/eduke32/source/enet/include/enet/win32.h
/polymer/eduke32/source/enet/src/callbacks.c
/polymer/eduke32/source/enet/src/host.c
/polymer/eduke32/source/enet/src/peer.c
/polymer/eduke32/source/enet/src/protocol.c
/polymer/eduke32/source/enet/src/unix.c
/polymer/eduke32/source/funct.h
/polymer/eduke32/source/function.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/global.c
/polymer/eduke32/source/jaudiolib/include/fx_man.h
/polymer/eduke32/source/jaudiolib/src/driver_directsound.c
/polymer/eduke32/source/jaudiolib/src/fx_man.c
/polymer/eduke32/source/jaudiolib/src/multivoc.c
/polymer/eduke32/source/jaudiolib/src/multivoc.h
/polymer/eduke32/source/jaudiolib/src/vorbis.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/player.c
/polymer/eduke32/source/premap.c
/polymer/eduke32/source/sector.c
/polymer/eduke32/source/sounds.c
1552 4066d 12h terminx /polymer/eduke32/ Ball-busting true client-server multiplayer prototype/alpha/whatever  
/polymer/eduke32/build/include/quicklz.h
/polymer/eduke32/build/src/quicklz.c
/polymer/eduke32/source/enet
/polymer/eduke32/source/enet/Makefile
/polymer/eduke32/source/enet/Makefile.msvc
/polymer/eduke32/source/enet/include
/polymer/eduke32/source/enet/include/enet
/polymer/eduke32/source/enet/include/enet/callbacks.h
/polymer/eduke32/source/enet/include/enet/enet.h
/polymer/eduke32/source/enet/include/enet/list.h
/polymer/eduke32/source/enet/include/enet/protocol.h
/polymer/eduke32/source/enet/include/enet/time.h
/polymer/eduke32/source/enet/include/enet/types.h
/polymer/eduke32/source/enet/include/enet/unix.h
/polymer/eduke32/source/enet/include/enet/utility.h
/polymer/eduke32/source/enet/include/enet/win32.h
/polymer/eduke32/source/enet/obj
/polymer/eduke32/source/enet/obj.msc
/polymer/eduke32/source/enet/obj_win
/polymer/eduke32/source/enet/src
/polymer/eduke32/source/enet/src/callbacks.c
/polymer/eduke32/source/enet/src/host.c
/polymer/eduke32/source/enet/src/list.c
/polymer/eduke32/source/enet/src/packet.c
/polymer/eduke32/source/enet/src/peer.c
/polymer/eduke32/source/enet/src/protocol.c
/polymer/eduke32/source/enet/src/unix.c
/polymer/eduke32/source/enet/src/win32.c
/polymer/eduke32/build/include/fastlz.h
/polymer/eduke32/build/include/mmultimsgs.h
/polymer/eduke32/build/src/fastlz.c
/polymer/eduke32/Makefile
/polymer/eduke32/Makefile.msvc
/polymer/eduke32/build/Makefile
/polymer/eduke32/build/Makefile.deps
/polymer/eduke32/build/Makefile.msvc
/polymer/eduke32/build/Makefile.shared
/polymer/eduke32/build/include/build.h
/polymer/eduke32/build/include/compat.h
/polymer/eduke32/build/include/malloc.c.h
/polymer/eduke32/build/include/nedmalloc.h
/polymer/eduke32/build/src/defs.c
/polymer/eduke32/build/src/engine.c
/polymer/eduke32/build/src/hightile.c
/polymer/eduke32/build/src/nedmalloc.c
/polymer/eduke32/build/src/polymer.c
/polymer/eduke32/build/src/polymost.c
/polymer/eduke32/build/src/sdlayer.c
/polymer/eduke32/build/src/winlayer.c
/polymer/eduke32/eduke32.vcproj
/polymer/eduke32/source/actors.c
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/duke3d.h
/polymer/eduke32/source/funct.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gamedefs.h
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/global.c
/polymer/eduke32/source/jaudiolib/src/driver_directsound.c
/polymer/eduke32/source/jaudiolib/src/multivoc.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.c
/polymer/eduke32/source/jmact/control.h
/polymer/eduke32/source/macros.h
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/player.c
/polymer/eduke32/source/premap.c
/polymer/eduke32/source/sector.c
/polymer/eduke32/source/sync.c
1492 4153d 14h terminx /polymer/eduke32/ Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes  
/polymer/eduke32/build/include/compat.h
/polymer/eduke32/build/include/polymer.h
/polymer/eduke32/build/include/pragmas.h
/polymer/eduke32/build/src/build.c
/polymer/eduke32/build/src/compat.c
/polymer/eduke32/build/src/engine.c
/polymer/eduke32/build/src/winlayer.c
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.c
/polymer/eduke32/source/jmact/control.h
/polymer/eduke32/source/sounds.c
/polymer/eduke32/source/sounds_mapster32.c
1346 4289d 16h terminx /polymer/eduke32/ Remove jmact/types.h in favor of standardized inttypes.h stuff  
/polymer/eduke32/source/jmact/types.h
/polymer/eduke32/Makefile.deps
/polymer/eduke32/build/include/compat.h
/polymer/eduke32/build/include/mdsprite.h
/polymer/eduke32/build/src/cache1d.c
/polymer/eduke32/eduke32.vcproj
/polymer/eduke32/source/_rts.h
/polymer/eduke32/source/actors.c
/polymer/eduke32/source/anim.c
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/config.c
/polymer/eduke32/source/config.h
/polymer/eduke32/source/duke3d.h
/polymer/eduke32/source/funct.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/_scrplib.h
/polymer/eduke32/source/jmact/animlib.c
/polymer/eduke32/source/jmact/animlib.h
/polymer/eduke32/source/jmact/control.c
/polymer/eduke32/source/jmact/control.h
/polymer/eduke32/source/jmact/file_lib.c
/polymer/eduke32/source/jmact/file_lib.h
/polymer/eduke32/source/jmact/keyboard.c
/polymer/eduke32/source/jmact/keyboard.h
/polymer/eduke32/source/jmact/mathutil.h
/polymer/eduke32/source/jmact/mouse.c
/polymer/eduke32/source/jmact/mouse.h
/polymer/eduke32/source/jmact/scriplib.c
/polymer/eduke32/source/jmact/scriplib.h
/polymer/eduke32/source/jmact/util_lib.c
/polymer/eduke32/source/jmact/util_lib.h
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/player.c
/polymer/eduke32/source/premap.c
/polymer/eduke32/source/rts.c
/polymer/eduke32/source/rts.h
/polymer/eduke32/source/savegame.c
/polymer/eduke32/source/sector.c
/polymer/eduke32/source/sounds.c
/polymer/eduke32/source/sounds_mapster32.c
1144 4445d 10h terminx /polymer/eduke32/source/  
/polymer/eduke32/source/anim.c
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/funct.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/global.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.c
/polymer/eduke32/source/jmact/control.h
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/player.c
/polymer/eduke32/source/premap.c
/polymer/eduke32/source/sync.c
1124 4455d 8h terminx /polymer/eduke32/ Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)  
/polymer/eduke32/build/include/mmulti_unstable.h
/polymer/eduke32/build/src/enet
/polymer/eduke32/build/src/enet/CVS
/polymer/eduke32/build/src/enet/CVS/Entries
/polymer/eduke32/build/src/enet/CVS/Entries.Log
/polymer/eduke32/build/src/enet/CVS/Repository
/polymer/eduke32/build/src/enet/CVS/Root
/polymer/eduke32/build/src/enet/ChangeLog
/polymer/eduke32/build/src/enet/Doxyfile
/polymer/eduke32/build/src/enet/LICENSE
/polymer/eduke32/build/src/enet/Makefile.am
/polymer/eduke32/build/src/enet/Makefile.in
/polymer/eduke32/build/src/enet/README
/polymer/eduke32/build/src/enet/aclocal.m4
/polymer/eduke32/build/src/enet/callbacks.c
/polymer/eduke32/build/src/enet/configure
/polymer/eduke32/build/src/enet/configure.in
/polymer/eduke32/build/src/enet/depcomp
/polymer/eduke32/build/src/enet/design.txt
/polymer/eduke32/build/src/enet/docs
/polymer/eduke32/build/src/enet/docs/CVS
/polymer/eduke32/build/src/enet/docs/CVS/Entries
/polymer/eduke32/build/src/enet/docs/CVS/Repository
/polymer/eduke32/build/src/enet/docs/CVS/Root
/polymer/eduke32/build/src/enet/docs/FAQ.dox
/polymer/eduke32/build/src/enet/docs/design.dox
/polymer/eduke32/build/src/enet/docs/install.dox
/polymer/eduke32/build/src/enet/docs/license.dox
/polymer/eduke32/build/src/enet/docs/mainpage.dox
/polymer/eduke32/build/src/enet/docs/tutorial.dox
/polymer/eduke32/build/src/enet/enet.dsp
/polymer/eduke32/build/src/enet/host.c
/polymer/eduke32/build/src/enet/include
/polymer/eduke32/build/src/enet/include/CVS
/polymer/eduke32/build/src/enet/include/CVS/Entries
/polymer/eduke32/build/src/enet/include/CVS/Repository
/polymer/eduke32/build/src/enet/include/CVS/Root
/polymer/eduke32/build/src/enet/include/Makefile.am
/polymer/eduke32/build/src/enet/include/Makefile.in
/polymer/eduke32/build/src/enet/include/enet
/polymer/eduke32/build/src/enet/include/enet/CVS
/polymer/eduke32/build/src/enet/include/enet/CVS/Entries
/polymer/eduke32/build/src/enet/include/enet/CVS/Repository
/polymer/eduke32/build/src/enet/include/enet/CVS/Root
/polymer/eduke32/build/src/enet/include/enet/Makefile.am
/polymer/eduke32/build/src/enet/include/enet/Makefile.in
/polymer/eduke32/build/src/enet/include/enet/callbacks.h
/polymer/eduke32/build/src/enet/include/enet/enet.h
/polymer/eduke32/build/src/enet/include/enet/list.h
/polymer/eduke32/build/src/enet/include/enet/protocol.h
/polymer/eduke32/build/src/enet/include/enet/time.h
/polymer/eduke32/build/src/enet/include/enet/types.h
/polymer/eduke32/build/src/enet/include/enet/unix.h
/polymer/eduke32/build/src/enet/include/enet/utility.h
/polymer/eduke32/build/src/enet/include/enet/win32.h
/polymer/eduke32/build/src/enet/install-sh
/polymer/eduke32/build/src/enet/list.c
/polymer/eduke32/build/src/enet/missing
/polymer/eduke32/build/src/enet/packet.c
/polymer/eduke32/build/src/enet/peer.c
/polymer/eduke32/build/src/enet/protocol.c
/polymer/eduke32/build/src/enet/tutorial.txt
/polymer/eduke32/build/src/enet/unix.c
/polymer/eduke32/build/src/enet/win32.c
/polymer/eduke32/build/src/mmulti_unstable.c
/polymer/eduke32/Makefile
/polymer/eduke32/Makefile.deps
/polymer/eduke32/build/Makefile
/polymer/eduke32/build/Makefile.deps
/polymer/eduke32/build/Makefile.shared
/polymer/eduke32/build/include/compat.h
/polymer/eduke32/build/src/winlayer.c
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/config.c
/polymer/eduke32/source/duke3d.h
/polymer/eduke32/source/function.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
1121 4461d 10h terminx /polymer/eduke32/  
/polymer/eduke32/Makefile.msvc
/polymer/eduke32/build/Makefile.msvc
/polymer/eduke32/build/include/build.h
/polymer/eduke32/build/include/compat.h
/polymer/eduke32/build/include/glbuild.h
/polymer/eduke32/build/src/build.c
/polymer/eduke32/build/src/compat.c
/polymer/eduke32/build/src/engine.c
/polymer/eduke32/build/src/glbuild.c
/polymer/eduke32/build/src/kplib.c
/polymer/eduke32/build/src/polymost.c
/polymer/eduke32/build/src/startwin.editor.c
/polymer/eduke32/build/src/winlayer.c
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.h
/polymer/eduke32/source/jmact/types.h
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/player.c
/polymer/eduke32/source/sounds.c
/polymer/eduke32/source/startwin.game.c
1089 4492d 12h terminx /polymer/  
/polymer/build/include/dxdidf.h
/polymer/build/src/build.c
/polymer/build/src/engine.c
/polymer/build/src/osd.c
/polymer/build/src/winlayer.c
/polymer/eduke32/rsrc/build.bmp
/polymer/eduke32/rsrc/game.bmp
/polymer/eduke32/rsrc/game2.psd
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/duke3d.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gamedefs.h
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.h
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
1018 4534d 13h terminx /polymer/eduke32/source/  
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.c
/polymer/eduke32/source/namesdyn.c
/polymer/eduke32/source/namesdyn.h
813 4590d 9h terminx /polymer/eduke32/source/ read/write binds to/from binds.cfg  
/polymer/eduke32/source/config.c
/polymer/eduke32/source/game.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.h
/polymer/eduke32/source/osdcmds.c
649 4690d 18h terminx /polymer/ Remove -Wno-unused from Makefile  
/polymer/build/include/compat.h
/polymer/build/src/sdlayer.c
/polymer/eduke32/Makefile
/polymer/eduke32/source/actors.c
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/config.c
/polymer/eduke32/source/funct.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/jaudiolib/_multivc.h
/polymer/eduke32/source/jaudiolib/dsl.c
/polymer/eduke32/source/jaudiolib/mpu401.c
/polymer/eduke32/source/jaudiolib/multivoc.c
/polymer/eduke32/source/jaudiolib/music.c
/polymer/eduke32/source/jaudiolib/sdlmusic.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.c
/polymer/eduke32/source/jmact/control.h
/polymer/eduke32/source/jmact/keyboard.c
/polymer/eduke32/source/jmact/keyboard.h
/polymer/eduke32/source/jmact/mouse.c
/polymer/eduke32/source/jmact/mouse.h
/polymer/eduke32/source/jmact/scriplib.c
/polymer/eduke32/source/jmact/scriplib.h
/polymer/eduke32/source/mapster32.h
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/osdfuncs.c
/polymer/eduke32/source/player.c
/polymer/eduke32/source/sector.c
/polymer/eduke32/source/sounds.c
/polymer/eduke32/source/startgtk.game.c
/polymer/eduke32/source/startwin.game.c
/polymer/eduke32/source/testcd.c
/polymer/eduke32/source/wrapper.c
403 5156d 17h terminx /polymer/ Support for a version string to stick in the lower right hand corner of the OSD  
/polymer/build/include/osd.h
/polymer/build/src/osd.c
/polymer/eduke32/source/astub.c
/polymer/eduke32/source/game.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/osdfuncs.h
400 5157d 0h terminx /polymer/eduke32/source/ Blah blah blah  
/polymer/eduke32/source/config.c
/polymer/eduke32/source/funct.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/player.c
/polymer/eduke32/source/premap.c
127 5381d 21h terminx /polymer/eduke32/source/ Better mouse movement  
/polymer/eduke32/source/config.c
/polymer/eduke32/source/gamedefs.h
/polymer/eduke32/source/jmact/_control.h
/polymer/eduke32/source/jmact/control.c
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/player.c
5 5398d 1h Plagman /polymer/ Importing source for great justice  
/polymer/build
/polymer/build/ChangeLog
/polymer/build/LICENSE
/polymer/build/MakeDistributions
/polymer/build/Makefile
/polymer/build/Makefile.deps
/polymer/build/Makefile.msvc
/polymer/build/Makefile.shared
/polymer/build/Makefile.watcom
/polymer/build/NAMES.H
/polymer/build/README
/polymer/build/build.cfg
/polymer/build/buildlic.txt
/polymer/build/devcpp
/polymer/build/devcpp/Build.dev
/polymer/build/devcpp/Game.dev
/polymer/build/devcpp/engineinfo.c
/polymer/build/devcpp/libEditor.dev
/polymer/build/devcpp/libEngine.dev
/polymer/build/game.cfg
/polymer/build/include
/polymer/build/include/a.h
/polymer/build/include/baselayer.h
/polymer/build/include/baselayer.h.r276
/polymer/build/include/baselayer.h.r277
/polymer/build/include/build.h
/polymer/build/include/cache1d.h
/polymer/build/include/compat.h
/polymer/build/include/crc32.h
/polymer/build/include/dxdidf.h
/polymer/build/include/editor.h
/polymer/build/include/engineinfo.h
/polymer/build/include/game.h
/polymer/build/include/glbuild.h
/polymer/build/include/glext.h
/polymer/build/include/gtkbits.h
/polymer/build/include/kplib.h
/polymer/build/include/lzf.h
/polymer/build/include/lzwnew.h
/polymer/build/include/md4.h
/polymer/build/include/mmulti.h
/polymer/build/include/mmultimsgs.h
/polymer/build/include/names.h
/polymer/build/include/osd.h
/polymer/build/include/osxbits.h
/polymer/build/include/pragmas.h
/polymer/build/include/scriptfile.h
/polymer/build/include/sdlayer.h
/polymer/build/include/tmp
/polymer/build/include/tmp/buildsound.h
/polymer/build/include/tmp/pragmas-functions.h
/polymer/build/include/winlayer.h
/polymer/build/makegnu.bat
/polymer/build/makemsc.bat
/polymer/build/makew.bat
/polymer/build/obj.gnu
/polymer/build/obj.gnu/keep.me
/polymer/build/obj.msc
/polymer/build/obj.msc/keep.me
/polymer/build/obj.watcom
/polymer/build/obj.watcom/keep.me
/polymer/build/osx
/polymer/build/osx/engine
/polymer/build/osx/engine/engine.xcode
/polymer/build/osx/engine/engine.xcode/project.pbxproj
/polymer/build/osx/engine/engineinfo.c
/polymer/build/osx/engine/writeengineinfo.sh
/polymer/build/osx/game
/polymer/build/osx/game/build.osxmain.h
/polymer/build/osx/game/build.osxmain.m
/polymer/build/osx/game/editor-Info.plist
/polymer/build/osx/game/game-Info.plist
/polymer/build/osx/game/game.osxmain.h
/polymer/build/osx/game/game.osxmain.m
/polymer/build/osx/game/game.xcode
/polymer/build/osx/game/game.xcode/project.pbxproj
/polymer/build/osx/game/osxmain.nib
/polymer/build/osx/game/osxmain.nib/classes.nib
/polymer/build/osx/game/osxmain.nib/info.nib
/polymer/build/osx/game/osxmain.nib/objects.nib
/polymer/build/rsrc
/polymer/build/rsrc/build.bmp
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