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8698 364d 16h ny00123 /source/sw/src/weapon.cpp sw/src/weapon.cpp: Comment out unused MissileSeek and ComboMissileSeek
params, but leave them for documentation. Note that currently, the
only use of ComboMissileSeek is in the saveable_weapon_code array.
8697 364d 16h ny00123 /source/sw/src/weapon.cpp SW: Comment out function parameters accessed only in commented out code  
8694 364d 16h ny00123 /source/sw/src/weapon.cpp SW: Remove a bunch of unused function parameters  
8693 364d 16h ny00123 /source/sw/src/weapon.cpp sw/src/weapon.cpp: Remove conditional set of unused variable hsp
in InitMineShrap, as well as unused variable sp in TestDontStick
8692 364d 16h ny00123 /source/sw/src/weapon.cpp sw/src/weapon.cpp: Insert unused SHRAP structs into #if 0 blocks  
8686 365d 14h ny00123 /source/sw/src/weapon.cpp SW: Comment out unused vars, which would become
used if previously commented out code was uncommented
(including a few instances of uninitialized var reads).
8685 365d 14h ny00123 /source/sw/src/weapon.cpp SW: Remove a ton of unused vars  
8598 398d 23h hendricks266 /source/sw/src/weapon.cpp SW: Clamp tsprz of blood pool floor decals  
8525 437d 0h hendricks266 /source/sw/src/weapon.cpp SW: Fix FindDistance3D calls to not z>>4 at the call site

This is handled by the function itself now.

Fixes the distance issue with the ceiling fan.
8485 440d 20h hendricks266 /source/sw/src/weapon.cpp SW: Fix crash issues when Track sprites are set up incorrectly  
8349 459d 20h hendricks266 /source/sw/src/weapon.cpp SW: Activate ASSERT macro with RELEASE=0 builds  
8348 459d 20h hendricks266 /source/sw/src/weapon.cpp SW: Fix assertions and OOB so that the player can noclip OOB  
8347 459d 20h hendricks266 /source/sw/src/weapon.cpp SW: Address Sanitization commenceth  
8338 463d 0h hendricks266 /source/sw/src/weapon.cpp SW: Implement Darts option, including bloody frames  
8322 465d 23h hendricks266 /source/sw/src/weapon.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs  
8298 466d 22h hendricks266 /source/sw/src/weapon.cpp SW: Fix mouse aiming  
8281 485d 2h hendricks266 /source/sw/src/weapon.cpp SW: Replace MAXLONG with INT32_MAX  
8050 557d 16h pogokeen /source/sw/src/weapon.cpp Change some clocks to support sub-tick precision using a new class, ClockTicks.
Using that higher precision, interpolate at a higher granularity.
Further, truncate the target interpolation time to vertical blank boundaries to avoid producing temporal artifacts.
Fix issues caused by interpolation calculations being handled differently in multiple places (and fix cases where smoothratios were being thrown away only to be redone without checking all proper conditions).
Ensure ClockTicks changes do not break other targets (EKenBuild, VoidSW), but note any interpolation there is not similarly updated.
7527 699d 0h hendricks266 /source/sw/src/weapon.cpp SW: Fix -Wnarrowing warning  
7505 699d 0h hendricks266 /source/sw/src/weapon.cpp SW: Remove very bad externs.

Patch from Striker.

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