Rev |
Age |
Author |
Path |
Log message |
Diff |
42 |
4691d 22h |
h266 |
/nw_plus/ |
batch file improvement |
|
41 |
4698d 20h |
h266 |
/nw_plus/ |
add workaround for Microsoft Security Essentials "change dir to system32" bug |
|
40 |
4699d 20h |
h266 |
/nw_plus/ |
fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination |
|
39 |
4699d 20h |
h266 |
/nw_plus/ |
fix stupid typo with assignment/comparison equals |
|
38 |
4700d 21h |
h266 |
/nw_plus/ |
add automatic detection of more SVN clients |
|
37 |
4701d 1h |
h266 |
/nw_plus/ |
batch file improvements |
|
36 |
4701d 3h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4701d 17h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
34 |
4701d 23h |
h266 |
/nw_plus/ |
More documentation updates. |
|
33 |
4701d 23h |
h266 |
/nw_plus/ |
Give the documentation a much-needed update. |
|
32 |
4702d 0h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4702d 0h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4703d 22h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4707d 21h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4708d 2h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4708d 3h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4708d 12h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4787d 19h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4789d 23h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4790d 0h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4790d 1h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4792d 21h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4793d 16h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4804d 19h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4804d 19h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4805d 0h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4805d 0h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4805d 20h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4806d 2h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4806d 21h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4807d 16h |
h266 |
/nw_plus/ |
zoo improvements |
|
11 |
4807d 16h |
h266 |
/ |
#3714 skybox fix attempt
zoo improvements |
|
10 |
4807d 17h |
h266 |
/ |
Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.) |
|
9 |
4809d 21h |
h266 |
/nw_plus/ |
CON load fix. |
|
8 |
4810d 21h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4813d 1h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
4846d 17h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
5 |
4846d 22h |
h266 |
/nw_plus/ |
Update map IPS patches. |
|
4 |
4847d 20h |
h266 |
/ |
Added Mapster32+DP batch file.
Edited docs. |
|
3 |
4848d 2h |
h266 |
/ |
Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs. |
|