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76 1586d 10h h266 /nw_hrp/sprites/props.def Fix frame name of 3602_fence.md3.  
67 2546d 6h h266 /nw_hrp/sprites/props.def Split highres assets into "nw_hrp/" directory, allowing for easy detachment for those who do not want the HRP.  
65 2579d 2h h266 /nw_hrp/sprites/props.def Add voxels of the gift boxes (3782, 3786) thanks to ReaperMan.  
64 2674d 7h h266 /nw_hrp/sprites/props.def Fix inconsistencies noticed by LeoD using his script.  
25 3040d 1h h266 /nw_hrp/sprites/props.def all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1
 
13 3059d 4h h266 /nw_hrp/sprites/props.def batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features.
 
1 3102d 3h h266 /nw_hrp/sprites/props.def Initial commit.