Rev |
Age |
Author |
Path |
Log message |
Diff |
38 |
4700d 7h |
h266 |
/nw_plus/ |
add automatic detection of more SVN clients |
|
37 |
4700d 12h |
h266 |
/nw_plus/ |
batch file improvements |
|
36 |
4700d 13h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4701d 4h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
34 |
4701d 9h |
h266 |
/nw_plus/ |
More documentation updates. |
|
33 |
4701d 9h |
h266 |
/nw_plus/ |
Give the documentation a much-needed update. |
|
32 |
4701d 11h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4701d 11h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4703d 9h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4707d 7h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4707d 13h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4707d 13h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4707d 22h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4787d 5h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4789d 10h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4789d 10h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4789d 12h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4792d 7h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4793d 2h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4804d 5h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4804d 6h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4804d 10h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4804d 10h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4805d 6h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4805d 12h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4806d 8h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4807d 2h |
h266 |
/nw_plus/ |
zoo improvements |
|
11 |
4807d 2h |
h266 |
/ |
#3714 skybox fix attempt
zoo improvements |
|
10 |
4807d 3h |
h266 |
/ |
Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.) |
|
9 |
4809d 7h |
h266 |
/nw_plus/ |
CON load fix. |
|
8 |
4810d 8h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4812d 12h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
4846d 3h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
5 |
4846d 8h |
h266 |
/nw_plus/ |
Update map IPS patches. |
|
4 |
4847d 6h |
h266 |
/ |
Added Mapster32+DP batch file.
Edited docs. |
|
3 |
4847d 12h |
h266 |
/ |
Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs. |
|
2 |
4849d 6h |
h266 |
/ |
Ignoring Thumbs.db. |
|
1 |
4849d 6h |
h266 |
/ |
Initial commit. |
|